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On this week’s episode of Windbreaker, Yahtzee, JM8, and Marty dig into trilogies in video games -- which have soared, which have stumbled, why capping off a trio of stories tends to be so difficult for so many franchises, and why we see so few “Part 3s” nowadays.

Comments

David C

A square is always a tetragon. But a tetragon is not always a square; it could be a rectangle, a trapezoid, a diamond, etc.

ImmenseCookie

Listening to this yelling the Final Fantasty XIII triology! Surely at least Marty would have it on his radar. EDIT - got to 1:02:00, released breath. I jumped aboard the Agutter train to remind myself too haha.