Home Creators Posts Import Register Favorites Logout

Content

Note: The Mandalorian and Grogu is not really a movie that it is possible to “spoil” in a conventional sense, in that a bunch of things happen within it that have no real consequence. However, this article will discuss some of those things that happen, particularly in the second half, so consider yourself warned. The film itself is pretty bad, a lame and inert blockbuster without any particularly interesting choices or beats within it, slathered in references and nostalgia for other Star Wars media. The force is not strong with this one.

There is a literal emptiness at the heart of Jon Favreau’s The Mandalorian and Grogu, a film where dozens of minutes can pass without anything resembling a human face on screen.

The most interesting segment of the film comes in the second half, after bounty hunter Din Djarin (Pedro Pascal) has been abducted by the silent (computer-generated) goon Embo, who works on behalf of the (also computer-generated) Hutt Twins. Din’s (puppet) ward, Grogu, leads an expedition of (puppet) Anzellans on a mission to rescue his surrogate father. After Din is poisoned by the Hutts’ pet monster, Grogu has to tend to him and survive in the wilderness.

This is a technically impressive sequence. In some ways, it recalls the work of the Jim Henson studio of films like Labyrinth and The Dark Crystal. The puppets are visually interesting. In a film that feels largely digital with environments simulated by the Volume and computer-generated characters like Din’s pilot Garazeb “Zeb” Orrelios (Steve Blum), the puppets provide a sense of tactility and tangibility. Although they are never entirely “realistic”, they look like they have weight and mass.

A lot of the authorial intent in The Mandalorian and Grogu can be traced to producer and co-writer Dave Filoni. The film is populated with references to characters and concepts drawn from the expanded universe. The film’s third lead, Rotta the Hutt (Jeremy Allen White), appeared in the Clone Wars theatrical film. Embo was a character on Filoni’s Clone Wars television show. Zeb was established in Filoni’s Rebels.

Of the film’s villains, the first half’s primary antagonist, Commander Coyne (Jonny Coyne) was introduced during an exposition-laden scene in “The Spies”, the penultimate episode of The Mandalorian, while the Hutt Twins had previously appeared as secondary antagonists in The Book of Boba Fett. All of this pointless lore referencing fan service is par for the course with how Filoni approaches Star Wars, most obviously in his own Ahsoka series.

However, this emphasis on puppets feels more in line with Favreau’s current directorial and creative impulses. Of course, Favreau has changed a lot over his extended career. Favreau emerged as a darling of the independent film scene. He wrote and starred in Swingers, directed by Doug Liman and co-starring Vince Vaughn. He would also co-star with Vaughn in Made, a movie that he wrote, starred in and directed. These were very grounded buddy comedies.

From those humble beginnings, Favreau quickly pivoted into more special-effects-driven work. Elf was a family comedy with an endearingly simple premise – the idea of a human (Will Ferrell) raised as one of Santa’s (Ed Asner) elves – that relied heavily on the use of forced perspective and even stop motion. Favreau followed Elf with the largely forgotten Zathura: A Space Adventure, a standalone follow-up to Jumanji that Favreau himself likened to Star Wars.

He started the Marvel Cinematic Universe with Iron Man, a film that was largely improvised in collaboration with Favreau and actor Robert Downey Jr., with co-star Jeff Bridges describing it as “a $200m student film.” However, this approach seemed to reach breaking point with Iron Man 2, a film on which Favreau compared his experience to that of El Cid, “strapped onto his horse by his men and sent into battle dead.”

Although Favreau drifted away from the creative side of the Marvel Cinematic Universe, he remained on screen in the role of Happy Hogan. He pivoted away from the shared universe with another big effects-driven blockbuster, Cowboys & Aliens, starring Harrison Ford and Daniel Craig. However, following the critical and commercial disappointment of that attempt at a big studio blockbuster, Favreau retreated to the relative modesty of Chef, a film more in line with Swingers or Made.

It is possible – in fact, it is almost inevitable – to read Chef as semi-autobiographical. Favreau casts himself as a food truck owner content to make more modest and artisanal snacks in what feels like a statement of artistic humbleness. It’s hard not to read some level of personal fantasy into this, with Favreau casting Scarlett Johanssen as his character’s girlfriend, Sofia Vergara as his character’s ex-wife and Robert Downey Jr. as his ex-wife’s supercool new other ex-husband.

However, Favreau could not resist the siren call of the blockbuster. He went on to direct both the computer-generated remakes of both The Jungle Book and The Lion King for Disney. The Jungle Book made $966m worldwide, and The Lion King grossed $1.6bn, substantially surpassing the lifetime gross of The Rise of Skywalker, the Star Wars film released that year. Favreau shifted into managing the Star Wars brand during its pivot to streaming, becoming showrunner on The Mandalorian.

Favreau was basically the auteur of The Mandalorian. He has a writing credit on twenty of the show’s twenty-four episodes. He also has a writing credit on all seven episodes of The Book of Boba Fett. While he did not direct the bulk of the show, he was the key creative force. While Favreau clearly has a love of Hollywood history and of Star Wars as a property, a lot of Favreau’s work on The Mandalorian tended towards the technical.

Much was made, for example, of the show’s early adoption of the technology known as “the Volume” to render convincing backdrops on a soundstage. With all due respect to Pedro Pascal, the show’s true breakout was an animatronic puppet so incredibly charming that co-star and arthouse director Werner Herzog was brought to tears by it. It can often feel like the puppet has been doing more press for The Mandalorian and Grogu than Pascal.

Favreau comes across a very likable person. As the joke on Family Guy goes, Favreau seems like the kind of person who would help you move if you asked him to. He is a really good interview subject, talking honestly and frankly about the subjects that interest him, demonstrating a thoughtfulness and consideration about the technical aspects of filmmaking. A lot of Favreau’s press around The Mandalorian and Grogu has been engaged with technical issues like artificial intelligence.

It really does seem like this mechanical dimension of movie production is what interests Favreau as a filmmaker, to the exclusion of organic elements like human beings or actors. In hindsight, it makes Iron Man feel like something of a thesis statement for the director, the story of a human being (Robert Downey Jr.) literally encased in a cold mechanical shell, the recognizable human form swallowed whole by computer-generated imagery.

This explains a lot of The Mandalorian and Grogu, a film which works very hard to push any recognizably human elements into the background. The film’s central character, Din Djarin, spends all but about ten minutes of the movie with a helmet covering his face, making him less a person than a posable action figure. It is no wonder that there have long been rumors about how much or how little time Pedro Pascal spends on set, and how much of the show was outsourced to his stand-in.

Favreau is largely disinterested in his human actors. Sigourney Weaver shows up to slot into an exposition role that could largely have been given to Mandalorian recurring guest star Paul Sun-Hyung Lee. Legendary director Martin Scorsese has a two-scene cameo as the voice of a computer-generated creature. Shirley Hendrson returns as a voice of the Anzellans. Jeremy Allen White voices a swole computer-generated slug monster.

The closest that The Mandalorian and Grogu comes to feeling alive is during those extended sequences where Favreau doesn’t even have to pretend to be interested in human performers, whether actors or stunt doubles, and can just live among his puppets. It is certainly far more interesting than endless references to Rebels or The Clone Wars or The Book of Boba Fett. Grogu wandering through pipes and swamps seems to genuinely engage Favreau as a filmmaker.

Appropriately enough, there is something almost Lucasian about this. Like George Lucas, there is a sense of Jon Favreau as a middle age man getting lost among his toys less interested in the human stuff. For Lucas it was digital imagery and filmmaking. For Favreau, it is puppets and models. The Mandalorian and Grogu feels like a version of Attack of the Clones that has been created entirely by committee and focus-grouped to hell and back, shorn of anything remotely resembling a perspective.

However, while Lucas certainly got lost among his toys in his later years working on Star Wars, constantly tinkering with the older movies and pushing the prequels into the uncanny valley, Lucas had interests beyond the technical. Lucas was never a great writer or director of character or dialogue, but he had a curiosity about the larger world. His prequel trilogy was a clumsy and mishappen epic about how democracies die, but it had meaningful things to say about the world.

This is the biggest difference between Lucas and Favreau, and why Favreau is a both a much less interesting and a much safer choice to act as the steward of the franchise in the Disney age. Favreau doesn’t seem to care about having anything to say. He doesn’t seem to have any interest in the world outside the studio. Favreau is a creative talent unburdened by anything as gauche as a point of view. It is impossible to imagine Favreau ever resisting a studio note.

In some ways, The Mandalorian and Grogu feels like a clumsy and less-competently executed version of the “posthuman cinema” crafted by director Joseph Kosinski. It is a film that approximates the look and the feel of a live action film, but with no room for any humanity in it. While Kosinski’s films are anxious about this new world, Favreau seems perfectly content within it. It is a little unsettling at a time when actors find themselves struggling to survive in the industry, subject to replacement.

This is perhaps what The Mandalorian and Grogu has to say about the modern world. It feels appropriate that the film emerges from the Walt Disney corporation, the major studio that is most eager to work with generative artificial intelligence, which was most openly hostile to creatives during the recent writers’ and actors’ strikes, and which is most eager to convert its films and shows into mass market replicable “experiences” like theme park rides and cruises.

This is the reality of The Mandalorian and Grogu. The film is not only set in a galaxy far, far way, but one stripped of any recognizable humanity. This is not the way.

Files

Comments

Davsau

There is a video game called Shadowrun: Hong Kong, a cyberpunk/fantasy medley based on the Shadowrun TTRPG. It features among its cast of weirdos a middle aged drone salesman who suffers from social anxiety and lives alone in a camper filled with animatronic, AI controlled stuffed animals. A sad little postcard from a lonely, dehumanized future. I am now imagining Jon Favreau in that camper.

William Gibbs

I saw it last night. It was fun. Remember fun? Not everything has to be some artistic achievement. The world sucks. Sometimes some pulp adventure fun is a nice break from it all. Not everything has to have deep artistic meaning.

Grey1

Well, yeah, this is actually the deal here. I wouldn't even bring quality before or after the film into it, just the basic concept of a TV show baked in another mold. As TV specials, I don't accuse these movies of not being "proper movies" or demanding money to be seen in theaters, or occupying precious theater space, or being "a disappointing Star Wars cult event". It's just like a music concert or something, another use of showing entertainment in a cinema. And yeah, that means it's probably not a fantastic cinematic movie. But everyone knows that going in.

Grey1

Fair point, as is the other side of the medal that Darren's pieces are about interpretation and art, so thtough that lense, he doesn't have to come to the conclusion "it's a fun escapist two hours at the movies".

Grey1

Counterpoint: couldn't the human touch come from something other than human faces?

Bromez Addams

I enjoyed it for what it was, an action movie in the style of a Flash Gordon serial or Indiana Jones movie that was less concerned about franchise plot threads and more concerned with action set pieces, fun and using its expanded budget to get back to things like live sets and puppetry. As for the cameos by Zeb, Rotta, The Twins, Embo, etc. they used a bunch of toys from the toy box but they didn't force you to sit and listen why they are important. They feel like they are just there for you to enjoy their presence if you recognize them and care and if not they aren't saying "This is Zeb Orelios and he is a big deal and here is why you should care!!!"

Andrew K

Fun movies are good. But fun movies with a good story/writing are better. I think it's perfectly valid critique for a studio with the vast resources at their disposal as Disney to actually create media that is more than a pulp sci-fi romp. Not asking for an Oscar winner, just some basic quality story and writing control. Something Star Wars has yet to have outside of Rogue One/Andor.

Douglas Wykstra

As you mention, this almost makes Favreau feel like the Star Wars creator most faithful to Lucas's vision, which was increasingly geared toward getting the people out of the way of his beautiful (to him) computer images. There was a while where any time he was being interviewed, he would talk about wanting to make experimental films with no humans in them. This shift in Lucas's thinking was a big part of the reason many fans breathed a sigh of relief when he sold to Disney. Ironic that Disney seems to have come around to the idea that maybe he was onto something.

matticus40

OMG Glup Shitto is back

William Alexander

Great essay Darren. I remember liking Star Wars. This is almost sadder than episode 9, which was at least a human made bomb.

The Hungriest of Hippos

This could be an improved counterpoint if it said what you believe the human touch is from then. If it's just from puppet manipulation I would find that lacking personally. This film felt like a child just messing around with the random assortment of toys, with no desire for a traditional story structure in lieu of how cool it is Mr GI Joe punched the Ninja Turtle.

Grey1

Well, there's tons of animation that's basically toys, and some of that manages to connect on a human level because it is not simply technical, but has good voice performances, good animated "acting" and good scripts. Which is the basic argument against Favreau here: that he's -only- interested in the technical and ignores the rest. However, lacking quality doesn't stem from having technical stuff like costumes, puppets and CGI and not showing human faces.

Grey1

I'm an agnostic on Baby Yoda, but I would say that large amounts of people do not simply love him because of non-animated design or puppeteering (same for Rocky in Project Hail Mary) but because of something in the performance that amps up the "cuteness" and "funnyness". Storywise, I expect the movie to be on par with Filoni's approach of treating live action just like his animation, and the resulting movie to be closer to 2008's The Clone Wars than to the AI apocalypse. Grain of salt, I haven't watched the movie yet, I'm rather referring to the management of expectations towards a TV show going "There's money at the box office"-movie.

Grey1

...the sigh of relief very much based on belief in practical BB-8 and Simon Pegg's practical costume when what Disney and Abrams delivered very much included two plot relevant CG characters, CG tentacle messes and a CGI Falcon having become home. Which is all in all just technological fetishism glued to actual markers like"script has more things I like" and "director hast more chemistry with performers." SF fans love special effects and technology. If Episode1 had had Jar Jar's budget put into a CG Maul more along the lines of (2D Clone Wars) Grievous, fans would have gone nuts for CG characters. See: Gollum.

Michael Acanfora

What an incredibly thoughtful brutal takedown.