Home Creators Posts Import Register Favorites Logout

Content

In today's episode, J & Ludo sneak into the world of Metal Gear Solid to see how its creative developers pushed boundaries cinematically and defined a genre for the PS1.

Files

The Beautiful & Baffling Designs of Metal Gear Solid | Design Delve

In today's episode, J & Ludo sneak into the world of Metal Gear Solid to see how its creative developers pushed boundaries cinematically and defined a genre for the PS1. Music used in order of appearance: Intruder - Stray OST The Abyss - Hyper Light Drifter OST Checking in - Celeste OST The Notebooks - Stray OST Dead City - Stray OST Secret Lab - Stray OST Support us on Patreon: https://www.patreon.com/SecondWindGroup Second Wind Merch: https://shop.secondwindgroup.com/

Comments

SCP 3887B

thinking back to your DD on the Worst Puzzle Ever, it made me wonder if there are instances where deliberately making a puzzle annoying to solve could be a positive from a game design stand point?

SCP 3887B

Since I don't use Twitch, I need people to vote for Final Fantasy IX on my behalf, lol! Maybe JM8 will simulstream to YT so I can tune in, lal!

Luke S

I appreciate the Einhander clip 😎

Swift Justice

You wanna see some fun PS1 models and texture, Mega Man Legends did a ton of tricks with the cartoony art style.

Tim Wilson

Thank you for being the only other person to remember the Twin Snakes exists.

Ubersupersloth

My favourite Metal Gear Solid decision of all time is making Vamp bisexual. Like, they’re not called Vamp because of all the vampire shit but because of their sexual orientation. It’s comedy gold.