Status update Episode 12 (Patreon)
Content
Happy Friday!
I had a great week. I completed 4 scenes with no art or dialogue, and worked through several other scenes that were almost finished but were missing some content.
I continued playing my Others' branch playthrough all the way to the end, and I had a blast. The branch and variation I played is something that I don't believe most will play, but it was quite the experience. Even knowing every bit of the episode, I'm still surprised by how it turned out. I enjoyed it a lot, and I got goosebumps playing some scenes that I've dreamt of creating since the early days of this project. It's been like seven years since I planned those scenes, and they are finally in the game. This is such an amazing journey seeing it all come together like that.
After completing the playthrough, I continued by making the rest of the missing clucks. Rooster is now done! I cannot preview all the clucks, though, because of spoiler reasons. But there are more clucks incoming to my social media channels.
I also completed additional GUI art for a specific episode feature, and I have worked extensively on SFX for a large area that needed it. I probably spent 8-10 hours messing around with this new feature, both to polish and playtest it, and also because it was so damned enjoyable to play. I know I will play around with that feature on every playthrough because it's addictive.
Right now, before jumping on a main girl branch playthrough, I'm fixing glaring errors I encountered during my playthrough. This is often something I leave for the polishing phase, but I felt like it would be nice to play the next playthrough with all those issues fixed.
There's so much I'd want to share about the experience I had this week, but I will have to bite my tongue. The episode is coming together nicely.
I'm sure I will have a much different experience playing the episode next week, and there are still scenes left to create on other branches.
I have updated the graph showing where the gaps in the episode are located.
Not in order: those gaps are one canon scene, multiple scenes for the main girl branches, and a small free roam event. Aside from those gaps, I have content left in the main girl branches that aren't shown on the graph. I will have to play the main girl branches to figure out how much more is needed.
Next week, I will continue playing and stop to create missing content.
I didn't complete the sound effects and music work on my Others' branch playthrough - I got until the midway point or so. I aim to add more SFX and music during my next playthrough.
Have a nice weekend
Dr PinkCake