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Hey, guys!

PC: Google, Mega

MAC: Google, Mega

Finally! Episode 9, Part 2 early access is out now!

Might be one of the longest waits for an update. No doubt it took a long time between Episode 9 Part 1 and Part 2. But it has a good reason. I'd say I spent half of my dedicated Finding Cloud 9 time improving how I work. I already said in previous posts. I've made new tools for all parts of my production. Posing, animating, rendering, brainstorming, writing, coding, testing. Everything, pretty much. And I haven't finished all my ideas. if I had, this update would've been even later. Ironically, my plan was to split up updates so I'd make stuff faster. That worked out 'flawlessly'

Episode 9 Part 2 is trying to include all my new workflow adaptations. So... We'll see. Other than that, in this update: A few things will have consequences, a few will escalate, others will make MC reflect, and a few will be 'real' enjoyable :D

This update has several bug fixes. I've unfortunately lost my changelog. But there are a few fixes. I'll add it in the coming days, once I've had time to check bug complaints and whatnot.

Next week I'll release a progress update: There I'll talk about another update coming very soon (within two weeks), It's not going to be a content update, though. But it will contain several important things some players may appreciate - stay tuned.

Reminder: There might be bugs, and if you find any, please contact me on Discord or directly here on Patreon.

This update will be released on the originally planned schedule: The Flawless Tier patrons will receive it first. Several days after that, High-Grade and Class 3 patrons will receive the update, and a week later, Class 2 patrons will receive it.

Changelog:V0.9.8:

Fixed an issue where Episode 9 Part 2 wouldn't unlock for players who didn't follow Sabrina's route.

Fixed several progression issues involving the Hope, Sabrina, Callista, and Riley routes.

Fixed an issue where no new objective appeared after Riley's scene on the route where Callista was sent home.

Added a visible morning objective for Elizabeth's scene.

Adjusted Callista's bowling invitation to appear as a regular phone message instead of a forced event.

Adjusted Florence's investigation objective to take place at the café.

Improved compatibility with saves created during previous updates.

Fixed several Memory Card quest progression issues affecting older saves.

Added recovery for missing Memory Card quest objectives and location markers.

Fixed legacy Memory Card states displaying incorrect collectible totals or repeating the password scene.

Improved Memory Card password input and added visible feedback for incorrect passwords.

Prevented duplicate Memory Card collection and rewards.

Improved quest and map-marker cleanup to prevent duplicate or outdated objectives.

Fixed potential quest-log errors when attempting to remove an objective that was already missing.

V0.9.7:

Added 600+ renders

Added ~100 animations

Typo fixes

Several bug fixes (An accurate changelog will be added in the coming days)

A few improvements (An accurate changelog will be added in the coming days)

Files

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