Outdoor Modular Maps - Viewpoint
- Crosshead Perspective 61
- In Between Perspective 22
- Topdown perspective 15
- (Possible: Front Down Perspective) 2
I've been experimenting with perspective for quite some time now, generally keeping to this skewed perspective I've designed in order to create these more detailed maps that showcase an isometric style view to give the maps depth.
Now returning to outside maps I would like to do a little poll to see what patrons are generally interested in when it comes to these types of maps. Maps with forests, cliffs, small buildings (think towers, little farm homes, etc). Each of the options provided comes with positives and negatives:
Crosshead Perspective
Doing buildings or anything with a vertical element (think cliffs etc) I can add a lot of depth to my maps.
-Trees on the other hand might look a bit weird if I do them topdown to keep them from blocking a view, but I could also have them either be transparent (with a normal base to give you an exact idea where the tree is standing) or just do a base and then the shadow of the leaves to indicate the size of the tree. Doing this perspective makes it easy to continue the modular style of my other maps (meaning I can't do a pinpoint perspective on each separate map as I've done in the past).
+Buildings will have multiple layers as I've done in the past and I plan on trying a new thing where I do walls on the layer that you put over the the layer underneath, instead of having the walls on the bottom layer where they obscure the
+It will remain optimalized with all the software I'm creating for future maps, meaning you can combine all my maps with greater ease
In Between
+Creating a smaller angle to go closer to topdown and still add some depth, I will be able to combine the two.
-it might take me some time to get this right because its a new style
-won't fit with all future software map projects
Topdown
+creates the optimal view of exact location of objects
+nothing is blocked by skewed buildings
-less or no depth and thus also less illustrated details
-won't fit with all future software map projects
Front Down
+Makes it so only the back of objects are obscured instead of two angles
+-creates less detail but still gives me the opportunity to draw some depth
-won't fit with all future software map projects