Online Room Maps (Patreon)
Content
Patreon has voted to start working on the maps in online chat rooms. The restrain pose system came second, new maid single player content came third and Pandora’s Box improvement was fourth. This is my game plan for the map system, let me know how it could be improved. Not everything will be ready for the December release.
A new “Use Map” checkbox will be added to the online room configuration screen. If checked, a new button will be available in chat rooms to switch between the current player view and the map view.
In map view, players will be able to walk on the map using WASD or arrow buttons, going from tiles to tiles on a 40x40 grid. Players will be able to see all tiles and other players on them in a 7 tiles radius. When they switch back to regular player view, they will be able to interact with everyone visible in the radius. Moving on the map will allow you to meet different players.
Administrators will be able to edit the current map, adding walls, floors, doors, decorations, starting zone, etc. A way to save and load maps will be coded. They could build houses, castles, dungeons, wilderness scenes, etc. and change them on the fly.
Blindfolds will reduce the number of visible tiles around the player. Hoods or ear plugs will reduce the range from where you can hear other players chat. Bound legs will reduce the speed you can walk on the map and cages will prevent you from moving at all.
Room administrators could give themselves superpowers and always see everyone, like a Dungeon Master. They could script traps if a player enters a specific tile. Maybe automatic tentacles or slime in a D&D setting.
If you have suggestions or ideas to make this system better, please post them here. Stay kinky.