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Art Packs

Kobold (4K Illustrations + Pixel Art Animations)

Slime (4K Illustrations + Pixel Art Animations)

Wolf (4K Illustrations + Pixel Art Animations)

Kincaid Original Soundtrack Pack (6 Songs)

Flight Instructor Scene (Pixel Art Animation) *NEW*

Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards) *NEW*

Sketch Packs

Random Kincaid Lewds

Lewd Kobolds *NEW*

Sabertooth Tiger *NEW*

Before we jump into it, here's a song to set the mood for this week's roundup: https://www.youtube.com/watch?v=l435Y12jw4o 

Hi everyone ^w^

Last week I worked on ... DRUM ROLL ...

A New Enemy!?

Yes, it is actually happening! We're leaving the kobolds behind for some big, big pussy cats. Actually, for wiener cats, more specifically. Of the striped variety.

Since the wolf is going to go on a different planet more suited to him, we thought the jungle could use a big enemy type of its own. We played with a few different ideas and finally settled on a big tiger type enemy that is a melee fighter and ambusher.

Here are some concepts I worked on:

There are some lewd ones in this week's companion sneak peek!

Aside from the tiger, we're also working on a few non-lewd traps and enemy ideas to build out the level design palette for this planet.

Oh, and don't forget to wishlist us on Steam! ^w~ https://cookiedraggy.github.io/

Cheers,Cookie

Files

Comments

Furred_Dragon

but there will be lewd traps in the future....right?

VitAnyaNaked

Perhaps it is right that your choice was on the tiger, this is a good idea and a great preview ... Special thanks for this song)

Rakeela Windrider

Given that the level has wandering kobolds, a good lewd trap idea which steps beyond the tentacle/plant idea would be for some trap item to grab Kincaid and pull her into a compromising position to be taken advantage of by wandering enemies in the level.

ApofisNecros

If the wolf is getting moved to another level (presumably one further along in game progression) does that mean he will be getting a tougher fight with new attacks/patterns?