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Art Packs

Kobold (4K Illustrations + Pixel Art Animations) *UPDATED!*

Slime (4K Illustrations + Pixel Art Animations)

Wolf (4K Illustrations + Pixel Art Animations)

Kincaid Original Soundtrack Pack (6 Songs)

Flight Instructor Scene (Pixel Art Animation)

Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards)

Sabertooth Tiger Pixel Art Pack (11 Lewd Loops + 10 Gameplay Loops) *NEW*

Sabertooth Tiger CG Pack(11x 4K Illustrations) *NEW*

Gecko Pixel Art Pack *NEW*

Sketch Packs

Random Kincaid Lewds

Lewd Kobolds

Sabertooth Tiger Lewd Positions

Kobold Boss Concepts

Sabertooth Tiger CG Sketchpack (9 Sketches)

Gecko Concept & Act Ideas Sketchpack *NEW*

Gecko CG Sketch Pack *NEW*

Wishlist us on Steam! https://cookiedraggy.github.io/

Hi everyone!

Here’s what we’ve been up to this week! ^w^

New Impact Effects

I spent most of my time this week on animating various new impact effects. I experimented with a few different styles. I also made special variations for bigger enemies.

Underneath this I add another layer of secondary effects to give it more depth and punch:

I threw these in the trash!

Here are some of the sketches and dismissed effects that I prepared but decided not to go with:

I didn't enjoy the comet-like splashes flying away from the enemy. It looked more like a wet splash than a punch impact.

I liked this effect, but it didn't feel right when trying it out inside the game. This sort of punch felt more suitable to something like a boxing game maybe. The shape suggests the energy splashing away in all directions uniformly and steadily, taking away from the speed of the punch.

Forest Area Music Preview

The main theme for the coming area has also been completed! We uploaded a preview snippet for you here:

https://soundcloud.com/cookie-draggy/kincaid-forest-song-preview

Follow our composer Moon Mink on Twitter

We often get asked who is behind the music of Kincaid. I'm happy to announce that our composer, Moon Mink, now has a Twitter account you can follow! ^w^

https://twitter.com/moon_mink

Until next week!Cookie and Null

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Comments

Gone

Wow... so calm and relaxing. Reminds me to Minecraft music... and that means nothing bad. Moon Mink sure is good in composing music. That said, I can't wait to see the forest. But to be fair, when I saw your game for the first time, I never thought it would be a porn game, but more a normal jump 'n run. You really know your job and I hope a lot of people will buy it :3

Alciya Dragonash

the impact effects make me wish there was like a "Power move" or something you could channel blaster power into for a boosted attack that hits either multiple times, or just a bigger 'explosive punch' effect? for the first idea it's be like, "whack, pow-pow-pow-pow!" for the 'exploding punch' it'd just be a bigger "Whack"

Donastray

Very pleasant music, and nicely different from the jungle temple without being too different - the melody line is still measured and emphasizing varying degrees of attack, and letting the rhythm and base lines provide most of the energy and tone.