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Art Packs

Kobold (4K Illustrations + Pixel Art Animations)

Slime (4K Illustrations + Pixel Art Animations)

Wolf (4K Illustrations + Pixel Art Animations)

Kincaid Original Soundtrack Pack (6 Songs)

Flight Instructor Scene (Pixel Art Animation)

Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards)

Sabertooth Tiger Pixel Art Pack (11 Lewd Loops + 10 Gameplay Loops)

Sabertooth Tiger CG Pack(11x 4K Illustrations)

Gecko Pixel Art Pack

Gecko CG Pack (8x 4K Illustrations)

Kincaid Riding Kobold CG Pack (8x 4K Illustrations) *NEW*

Kincaid's Private Quality Time (10 Pixel Art Loops) *NEW*

Sketch Packs

Random Kincaid Lewds

Lewd Kobolds

Sabertooth Tiger Lewd Positions

Kobold Boss Concepts

Sabertooth Tiger CG Sketchpack (9 Sketches)

Gecko Concept & Act Ideas Sketchpack

Gecko CG Sketch Pack

Kincaid Toy Riding Animation Sketchpack *NEW*

Hi everyone!

Hope you had a nice start into the week! Here’s what bunny and I’ve been up to. ^w^

Also, the amazing cover art this week was done by GafaGear! Go follow him! https://twitter.com/Gafagear :D

Toy Session Animation Finished!

This morning we put the finishing touches on the animation and exported it for you! I had prepared a bunch of different mouths and eyes and we went through all the loops to see which combinations would look best and make a nice progression.

You can grab the art pack here: https://www.patreon.com/posts/57837638

Boss Artwork Progress

After Null mapped out the broad strokes of the different attacks and phases I started sketching out keyframes for all the animations.

I think good bosses don’t just attack, they also look cool while doing it, and bring a lot of attitude to the scene. I drew a couple of different ideas for each attack.

For the Ground Slam Attack a normal foot stomp would work, but we also wanted to try what a tail slam would look like.

Simple Darkness/Light System for Caves

Null made a simple system that allows us to shroud certain areas in darkness! It was mostly intended for a puzzle dungeon in the upcoming planet, but we thought it might work well for the caves, too!

Here’s what it looks like in action:

Upcoming Week(s)

The bulk of my upcoming work will involve making the boss fight as awesome as we can! It’s going to involve a lot of animating and experimenting with cinematics and sound effects.

We’re also going to implement the toy animation in the game and get some sexy sounds made for it.

Until next week!Cookie & Bunny

Files

Comments

Anon 26182

Imagine being killed by a booty thump that causes earthquakes. Not sure if I'd rather see the animation or CG with this one make use of his thrusting power, or his skill with that tail. Damn, a double pen CG scene where he makes use of both his cock and tail sounds cool as hell tho.

PixelPastiche

That twerk/thump of a tail slam needs to make it into the game… because… I just hope it makes its way into the game…

Beloran RPG Productions

Okay but what about the thorns and traps? Is there going to be enough light to avoid them?

Jo

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