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Content

Art Packs

Kobold (4K Illustrations + Pixel Art Animations)

Slime (4K Illustrations + Pixel Art Animations)

Wolf (4K Illustrations + Pixel Art Animations)

Kincaid Original Soundtrack Pack (6 Songs)

Flight Instructor Scene (Pixel Art Animation)

Lewd Kobolds Pixel Art Pack (4x Queen, Florist, Guards)

Sabertooth Tiger Pixel Art Pack (11 Lewd Loops + 10 Gameplay Loops)

Sabertooth Tiger CG Pack(11x 4K Illustrations)

Gecko Pixel Art Pack

Gecko CG Pack (8x 4K Illustrations)

Kincaid Riding Kobold CG Pack (8x 4K Illustrations)

Kincaid's Private Quality Time (10 Pixel Art Loops)

Shower Fun With Friends (9 Pixel Art Loops)

Bear Pixel Art Pack

Kobold Boss Pixel Art Pack *NEW*

Shaman Fur Exploration Art Pack *NEW*

Sketch Packs

Random Kincaid Lewds

Lewd Kobolds

Sabertooth Tiger Lewd Positions

Kobold Boss Concepts

Sabertooth Tiger CG Sketchpack (9 Sketches)

Gecko Concept & Act Ideas Sketchpack

Gecko CG Sketch Pack

Kincaid Toy Riding Animation Sketchpack

Shower Threesome Sketchpack

Cutscene Sprites & Character Concepts Sketchpack

Unused HUD Emotes

Bear Concept & Act Ideas Sketchpack

Kobold Boss Animation Sketchpack*NEW*

Shaman Fur Exploration Sketchpack *NEW*

Goat Sketchpack *NEW*

Patreon Builds

Most Recent Build (2023.04): https://www.patreon.com/posts/released-kincaid-82470958

Last Build before we started the overhaul: https://www.patreon.com/posts/69384646

Hi everyone!

I’m working on the main loop of the goat animation! You know the drill, it’s gonna take me a while to get all the animations done for the lewd act and then also for the gameplay itself! ^w~

Base work on the map screen is done from a coding side - you can open/close the screen, scroll around, map chunks get revealed as you go and you can set your own pins on the map.

Travelling next week

I'm travelling next week so I won't be able to work on art for a few days but Null is still home and working.

A Question for You

Are weekly updates for you too much? Would you prefer a less frequent number of updates like once or twice a month, but more substantial? I’m just asking because one of our patrons brought up to me that we post so many updates that they just stopped reading/caring about them. I might do a poll on that but first I’d just love to hear some general thoughts! ^w^

Until next week!Cookie & Bunny

Overall Status Report

Upcoming Build Tasks

Water & Water Effects

Map System

New Minor Enemies

New Levels

Kobold Boss Overhaul

Further visual & audio polish

Long-term Projects

New Major Enemy: Sketching & Concepting

New Soundtrack Additions

Haven: Refining core tileset

Files

Comments

Tango Bloom

Yeah I'm fine with the current pace! I think sticking "new build!" in the title when we're getting new builds is enough to keep those who don't care much for the weekly stuff interested in what they want, while still giving those of us who like more behind the scenes stuff more... behind the scenes stuff :D

Donastray

I like the weeklies. Also, cute face on the goat boy XD

Caeser

Well, there is nothing wrong releasing weekly updates, but sometimes it wouldn't hurt to release something bi-weekly for a change. By the looks of it, y'all have done so much and I appreciate the work y'all had put into it. What I can't wait for is when it finally comes out in Steam. I do understand though y'all want to put more into the game before the official release, but until that time comes, it will sit in my wishlist on Steam hoping the time comes. :)

Scott Miller

I think it could be interesting if you added more Shemale Enemies.

NitroToxico

Meanwhile when you on steam forums, there is constant complaints from games about being slow in updates, even when they update 3-4 times a week. I dont mind the pace of the news, because im busy with many things, and tends to play games so often, that when i see anything new from patreon or discord, im just glad its getting somewhere. Atleast its not a 3-9 months of waiting for news or updates.

cookiedraggy

We're thinking about going to Early Access when the jungle planet is complete and polished. It is just an idea for now, though, because I don't know if it would be good for the game to be in Early Access for a long time.

Caeser

How about make a few more worlds and see how y'all feel if you are ready then. I'm not an impatient person, it's just the excitement I feel every time y'all share some updates about the progress. :D

Caeser

Just ignore them, you'll have some people who doesn't like to wait. The best games are the ones where devs take their time on and get it done on their own time.