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I start off by making seams across the model and then use pelt map to unwrap the sections of the model. The square texture is used to help check for any stretching or warping. I then bring the model into substance painter to apply the texture.

Unfortunately I couldn't improve on the texture, my tablet is acting up and was lagging when detecting pressure, I'll return to the texture at some point and add some more detail to the fur 

Files

Otter Speed Unwrap

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