Billie Bust Up July Pre-Alpha Build 0.8 (Patreon)
Content
Download the demo here: https://blueprintgames.itch.io/billie-bust-up/patreon-access
Change List
Billies blueprint has been remade from scratch to be more optimised with tighter controls, main improvements in jumping, wall running, wall kicking and ground pounding. Bigger focus on forward momentum
Billie will now buffer jumps (V2)
Billie will now have a larger range to grab ledges (V2)
Billie will not double jump if she is too close to the ground, and instead buffer another single jump
Ground pound now allows movement
Wall running now allows for double jumping and umbrella glides afterwards
Wall kick is instant
Umbrella glide now has slight delay before losing height
Eye and mouth system have been changed to use a UV sheet instead of on individual textures (optimisation)
New gallery section, view characters, animations, static meshes up close
New "jukebox" option in pause menu, play finished songs from the game
Elaine and Fanto can now be viewed in the gallery
Billie now has cheek fluff!
Oscar has speed effect lines on his dig (WIP)
Otter map has now been permanently removed in the file clean up, old demos can still be downloaded from the above link to play this map
To be patched in the next few days:
Make Oscar and cat pirate work in a similar way to Billie and the otter in the gallery, reducing noise and fps drops
Fix so bells can be collected again
Add eyebrow texture to Billie in viewing gallery