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I'll admit that I fell asleep right after posting to youtube.

I can't stream today, but I will learn how to install Nvidia Blast or Apex correctly. Super important for proper destruction. They don't give out pre-compiled downloads anymore though. Ugh. Might be a test of competence or something.

Another thing I want to mention is that this video gave me a SUPER COOL idea for a movie poster!I'll call it: The Girl Who Brings the Night

Files

(UE4 Speedrun Sample) A Walk on the Park

Heavily Updated Patreon: https://www.patreon.com/azmaybe9 Deviantart: https://www.deviantart.com/azmaybe9 Model: https://www.deviantart.com/sab64/art/MMD-Model-Marin-Download-742901357 Yeah, I see all of the mistakes that I don't know how to fix right now. But what's important is speed and "ok" enough. Not "good" enough this time. I wanted to get the full process from finding a model, creating a city, rigging the model for animation, getting it into UE4, then dealing with every bug imaginable being in the way. No facial keys? No physics? Jittery destroyed buildings with no insides? Import bugs? All this is just a starting point to learn and get far better from. But what I really want to learn is Daz3d to get some SUPER good looking models up and running! MMD models aren't reliable but if I can make them look good in an animation, then that opens up their wide variety of characters. Still, nothing quite like a Daz model. I gotta get there someday without being TOO realistic.

Comments

SukkuroKun

Nice work. Being able to improve your speed of work with a medium's important. I know it's something I still need work on when it comes to art. XD

SukkuroKun

Oh, I know the feeling. I've recently picked up on my shading practice, and there's so many thoughts going through my head as I do it. Will the light hit it this way? How soft will the shadows be? Am I taking highlights into account properly? It's somewhat stressful, but still a lot of fun, and deeply satisfying when it's done. I imagine your work is the same, right? In times like these, all we can do is continue to improve. ^^