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Content

New Sky/Cloud Shader
Implemented a new cloud shader into various scenes, plus some more visual improvements:

  • Proxima B: Rocky Barrens, Glaciers, Terminator Zone, Snowy Night

  • Trappist-1B: Scorched Ridges, Obsidian Inferno

  • TOI-700E: Forest, Lake

 Also included a Milkyway texture into some scenes.

Update on "Lake"
Graphic improvements on the Lake-Scene. The Scene is now out of Early access and available for all Premium Users.

Minor Changes

  • Default screen opacity is 0.5 again. The transparency can still be changed in the local controls at the spawn.

  • Added local quality settings for Android

  • Fixed collider issue that made avatars fly away when opening the portable menu system

  • Tab button in portable menu system is now local.

  • Added local toggle for portable menu system (on by default)

  • Added local toggle for flight system (on by default)

  • Added local slider for screen brightness

  • Reflectionprobes fixed for galaxies

  • Bug fixed related to sliders

  • Renamed some scenes to a more unique name

  • Various performance improvements

  • Added a local toggle for an experimental fur shader for pillows (PC-only). Its still very buggy. I will try to find ways to fix it for later updates.

Files

Previews only

Comments

nikosVRworlds

The shader library is linked in the next post. The cloud shader is not yet implemented into the library yet though.

Alexiane

Hi Niko! I just wanted to say I love the abyss scene!! Just something to notice though, you forgot to unlock the abyss and the night city on the small screen pad, but that's nothing big or important.

lostgardens

I just bought the Patreon my user is lostgardens

Lana Moore

i just bought the $10 patreon, my user is 'cobalt' :)

Master Laux

I own the $10 patreon but lost access for some reason. Username is MSLaux