Game Master's Grimoire - 3.1.0 (Patreon)
Content
As always after a bigger release the following weeks are dominated by bugfixes for edgecases I overlooked. While most of these changes have been silently rolled out to 3.0.0, I now upgraded Game Master's Grimoire to 3.1.0 containing the following fixes and changes:
Fix Old Scenes are not able to toggle player visibility for texts
Add ADV and DIS to initiative buttons
Fix When not using dddice the custom dice still require a dice theme
Add mounts (groups select) and Props (single select) to be added to GMG
Change Current Turn indicator switches visibility based on Token visibility
Fix Tokens get reassigned to default group when switching a scene
Add setting for default groups to TA and GMG (Patreon subscribers only)
Fix issue where the current indicator crashed a scene on a reversed Token
Fix issue where GM and Players were presented a different initiative order
Add scaling and rotation to Player preview
If you find other issues, just let me know.
Next up
I'm currently working on refactoring the initiative ordering, so it's done automatically when activated, this will probably include a switch to a different drag and drop library because the one I'm currently using is no longer supported by the developers (thx Atlassian...).
Also I'm working on adding custom Items to Tabletop Almanac to prepare and create statblocks faster with Actions and Spells already saved to Items. So you will no longer have to add Attack actions for Items because they will be part of the Item. This is a big change because I also want to prepare some stuff for character sheets. If you want to be part of the discussion join the Goblin Tier and get exclusive access to the Goblin Discord Channel.