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I just pushed an update for Tabletop Almanac that finishes phase one of Party Management in TA:

DMs can now see the current money and inventory weight for statblocks on the party page

DMs can add new items to the party's inventory or remove items (or change the amount of a certain item in the inventory).

Links are now shortened by default so very long links will not overflow the designated space

Players can now manage their statblocks inventory

They can move items from the party inventory to their statblock or vice versa

They can equip or attune items in TA (so it's will automatically load like this in GMG)

Player can now manage their statblocks money

They can use the party's money and add it to their own statblock

They can move their own money to the party's money so other players can take it

These features are the preparation for the next extension of GMG, over the next couple of weeks I'll be adding a deeper party integration into GMG. This will also allow to consume items directly from GMG (like health potions), assign loot and money to statblocks and let players add these things directly to the party or player inventory from their fallen enemies.

After that I'll be focusing a lot on TA 2.0, GMG 4.0 and GMI (Inventory management in OBR) 1.0. I wanted to release GMI sooner, but because there will be some changes to OBR, I'd rather wait for them to finish so I don't have to redo too many things. But this also means it's the best time to really dig into TA 2.0 to get it ready for those changes as well.

If you have any questions or suggestions let me know in the comments or on the discord.

have a nice day,Josh

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Comments

Andrew

Awesome! Been looking forward to this! Will you have an option to import/export with json or csv? (Apologies if stupid question, I’m out traveling and won’t be able to test this out until next week!)

Andrew

You’re the best!

David Gitchel

Is there a tutorial page or intro for how to set this up? Not sure what links is referencing so I cannot even create a party.

David Gitchel

I did see the tutorial. I love the feature, but it made me realize that any unique loot (goblets, crowns, paintings, statuettes, etc) you want to put into a game will need to be created as an item so it can be manipulated in the inventory. Any chance you will be increasing the number of item slots available or making an option available to upgrade tiers for more database storage (items, spells, stat blocks)?

Tabletop Almanac and Game Master's Grimoire

I increased all statblock/spells and item slots with the latest release. I also want to add free text items to the inventory that don‘t need to be created and are just a name. Which wouldn‘t take a slot. The two supporter tiers also increase the available slots by a lot.