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I finished the last big step to bring full item support to GMG like I planned it nearly a year ago. The latest update allows you to setup tokens as shop including a suggestion button that will give you appropriate items for party level and shop type.

Players are then able to buy items or haggle with the DM to get a lower total price. When they have enough money and decide to purchase what they want the items are added directly to their inventory on TA so no more need to manually update statblocks.

I've created a video tutorial that shows how this works. I was a little too fast in the beginning so the text is a bit fast. I was just out of time and wasn't able to redo that part. As with the other specific items functions they are currently only available when using DnD.

You can find the full changelog for this version here.

My next steps are cleaning up, a lot of feature requests have come in over the last few weeks and I will finally be able to work on them and then it's on to version 2 of TA and version 4 of GMG.

If you have any questions or feedback to the item/loot/shop system please let me know.

I wish you a great weekend,Josh

Files

Game Master's Grimoire - Shops

Tutorial on how to manage Shops using Game Master's Griomire on Owlbear Rodeo. Music by https://tabletopaudio.com (Floating Market) #dnd #owlbear #tabletop #ttrpg #vtt #dddice #gmg #gamemaster #grimoire #tabletopalmanac #dungeonsanddragons 00:10 Shop Overview 00:25 Setting up a shop 00:33 Automatic Suggestions 00:56 Searching and adding items 01:29 Open shops 02:09 Player buying items 02:40 Haggling 03:22 Making a purchase 03:55 Out of Money 05:00 Out of Stock