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Hi everyone!

Here is a new video tutorial. Not that long since my last one but I am trying to make up for being a bit quiet the last few months.

In this tutorial I demonstrate how you can create coiling viscous liquid effects using the FLIP solver in Houdini. 

Enjoy!

Z

Files

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Tutorial: FLIP - Chocolate Pour

In this tutorial I demonstrate how you can create coiling viscous liquid effects using the FLIP solver in Houdini. If you like this tutorial and you want to see more check out my patreon page: patreon.com/zybrand Enjoy!

Comments

Jacktone Okore

FIXED- (My time step was at 0.1) - Hey Zybrand! I have a question about this setup, you seem to have a very rapid flow when starting the R&D at the beginning. At the same settings, my fluid only reaches the ground collider at 250 frames while yours is around 25-30 frames, is there something else you did on the sim?