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Alright, no beta this time, only a few bug fixes related to Timeline (so it's only for HS).

What's new?

For HS:

- Fixed bug where it was impossible to interpolate more than one blend shape group in Timeline at the same time.

- Fixed bug where dynamic bones data would not save correctly in Timeline.

- Minor improvements and optimizations when interpolating dynamic bones in Timeline.

 

Requirements (for first time users)

For HS:

A fully updated game with the 630 patch (under "Game Update"). This is not necessary if you're using the Fakku version with the Extended DLC.

Illusion Plugin Architecture 

HSExtSave

For KK/AI:

The latest version of BepInEx

The latest version of the BepisPlugins collection.

Download

HSPE Version 2.11.1 (Mega) 

KKPE Version 2.11.1 (Mega) 

AIPE Version 2.11.1 (Mega) 

Files

Comments

moler255

Hi, so is the link posted for 2.11.1?

hkay

Aaaah thank you, I'm having so much fun just pointlessly blending together facial expressions now :D

RachFitz

When is the camera bug going to be fixed? This update didn't fixed.

joan6694

Oh wait I remember now. No idea, I forgot to write this down last time it was reported, I'll do it now so I don't forget.

ShadowR19

are you going to make a version for HS2?

RonnyO

Sorry for the stupid question, but is there a way to set transform "offsets" instead of overwriting transforms? I can sort of do it now with NodesConstraints by duplicating the character, constraining the duplicated character's joints to the original, and adding offsets to the constraint, but I am wondering if it can be done without the duplication using AIPE or some other method?