New Version: MKM 0.8.4 (Patreon)
Content
Featuring a new boss battle and animations!
DOWNLOAD LINKS: MEGA.NZ: --- zip --- rar --- 7z --- changelogGOOGLE: --- zip --- rar --- 7z --- changelog
Hello there!
After 2 months (plus 1 extra week) of development, the next update is finally here. As you'll see in the changelog (links above), this one has a ton of changes and fixes to make the game feel smoother as I get closer and closer to version 1.0!
The main feature today is the new boss battle that is located at the bottom of the dungeon in the castle. The twist here is that the boss' arena is actually inside the top of the deity machine, as it broke that section of the dungeon when it arrived. So while this new boss is accessible only via descending the dungeon, its theme hasn't much to do with dungeons per se, and is more high-tech.
This guy is the largest character to date, and it was quite the challenge to hand-drawn all of his animations. Speaking of which, he comes with 3 new ero grabs/animations and the size difference between him and Maya is extreme, reflected in the 3 ero animations.
Aside from that, I've actually added some new skills to the early bosses, to better reflect the skills that Maya acquires from them. Two full stages were retouched, and also many fixes and changes.
With all of that now done, I need to continue to finish the refurbishing of the remaining stages, and then add the very final boss of the game, the big bad! Then I'll prepare things to make the future release on steam.
Best Wishes,Mega