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Hey everyone!

I'm almost done with the refurbishing of the game's stages. The dungeon, caverns and swamp/garden areas had their layouts slightly changed, and got new chests, collectibles and power-ups placed all around. Now all that remains in terms of stage refurbishing are the final high-tech areas of the game, so things are looking good for concluding this layout redesign phase of development by the end of this month.

This was a major goalpost in the development for me, and it feels like a huge weight being lifted from my shoulders. After this, I'll finally add the final boss fight of the game, and then enter the final phase of development: final beta testing, creating the game's page on steam, final polishing and bug-fixing, fine-tuning of values, difficulty and progression, etc. Version 1.0 is getting close!!!!!

Back to the present time, I've also already added 2 new accessories for Maya. They enhance the remaining 2 skills that didn't have such item yet, namely the ground pound and the drill dash. The enhanced version of both skills now become quite powerful, with the drill dash in particular gaining the ability to do damage to enemies multiple times per second, melting all but the most resilient foes.

All in all, work is proceeding well and the next version is looking good to be released at the end of this month of October, around the 31st at the latest. So please wait just a little while longer.

Best Wishes,Mega

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Comments

Veevee

Would it be possible to add something to the game to guide players to the location of accessories you can't purchase? Maybe like a book in the library vaguely talking about each accessory and referencing which map it's in?

-Dreys-

Can't wait for the final release. That door behind the shop that's always locked has been killing me, lol.

Vik Virtue

Oh wow, that's a pretty powerful effect from the accessory. Wonder if there's any drawbacks to it though~

Mega Blue Ball

For now it increases the mana cost by 50%, and as usual I'll keep an eye on feedback or suggestions once it is released and tested by more players.

Mega Blue Ball

Haha, well not to spoil it but there is indeed a peculiar room there!

Mega Blue Ball

Yes, very soon I will add some kind of feature or item that will point towards all of the remaining accessories and their locations. It will also point to or display some kind of signal when Maya is near secrets. Also, perhaps there will be some UI text indicating how many golden chests/accessories/power-ups etc are still hidden in a given area etc, indicating to players that they still need to find an X amount of secrets or items, and thus nudging them to explore more.

Nejiiuyn

Would it be possible to add an impregnation and pregnancy bad end for one or two of the futa enemies?