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The new stage is finally here, and I tried to emulate a bit of one of my favorite games: Ghost n' Goblins with its creepy aura, stages full of enemies and difficult to navigate.I've packed the stage with 5 power-ups for you to pick-up, with a special mention to the last one (its a second attack power up) at the tail end of the stage on full display, but getting to it might prove quite tricky if you can figure out that area's puzzle.Oh, on the topic of power-ups, I've been receiving some suggestions to have some sort of display in the UI telling players how many power-ups are in a given stage and how many they have collected or are left to collect still.Those are great suggestions but to tell you the truth I already have a feature planned that will cover exactly that: it will be like some sort of tablet that player's can open to see not only how many power-ups are in any given stage, but also other types of special collectibles and secrets as well. I think it's a fun way to give some info to players that will encourage them to explore all the corners of a stage without necessarily handling the secret areas and pickups in a silver platter. Once I implement more secrets and stuff for players to collect then I'll also roll out this feature so please look forward to that.A newcomer in this update is the futanari ghost, with a more "vanilla" ero animation, tough I think fans of this content will enjoy the little spin that I did on the scene itself. It goes without saying that more futa scenes will come in the future, in one way or another.I also added in another new enemy that I don't think vore fans are prepared for hehe. She has two ero scenes, one for each "hole" as you will so hop in the new stage and find out if you'll like them. And I'll wait patiently to see if someone can recognize where I drew the aesthetic inspiration for this particular character ;-)Finally I tried to sneak in a third enemy, but unfortunately I ran out of time to make this release, so it will be coming in a short update coming soon next month that will also finally have a new attack skill for Maya. This 3rd enemy will cater to tentacle fans.

After the aforementioned short update, I'm deciding if I'll continue to develop the next stage after the swamp (with the centaur enemy) or I'm really feeling like going back to the monster city stage and finally adding the final area and new boss fight with the male minotaur, as I feel like I got enough drawing experience now to give it some decent justice.

Oh and just a side note, patreon seems to be automatically deleting some comments with words that it deems unfit, such as the more common names for genitalia and rectum for an example. I know that its a kind of a bother  but what can we do its their guidelines... it is what it is, so please let's try to not use those words and avoid further complications. Thanks for understanding :-)Well, that's it for now and I hope you enjoy the new content. I'm going right back to work now because I'm as pumped as ever to continue the development, so thank you so much for the support, nice words and encouragement!Best Regards, Cya!

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Comments

Cheesy Cookie Corp

Damn!!! You are working really hard buddy! Hope you the best! As a game dev I know how stressful it can be sometimes, stay strong!

Vik Virtue

Ooh, a surprise you say? I'll have to disregard the changelog for now and just hop on in and find out for myself. Can't wait to see the new enemies.

Raydric Lord

Just reading the changelog I can see the R.A.A.D.D. element lol. Let's hope a potion tossing witch doesn't show up later to complicate things. Though based on your earlier idea for a witch enemy, that wouldn't be a bad thing at all lol. Edit: Or is the reference that the pixies resemble a certain superhero? Also, the music in the graveyard is great.

Aickavon

The only thing I'd critique is that the crystal caves to GET to the werewolf boss can be fustratingly hard WITH cheatcodes, let alone without. The ghosts being able to target you off screen and forcing you to duck when you have to commit to fine platforms while bats are divebombing you on top of the chance you can fall through the floor and have to start at the second floor again is difficult. I'd recommend either lowering the spawns of them, getting rid of the hole that leads down to the second floor, or removing the ghosts/bats respawners.

Auntie Floof

Awesome update, when i read there was a new vore enemy, was pumped to get to them to get nommed and digested, but alas, was only cunny and booty play...

Peter

Ooohh new Minotaur boss, hoping for more CV there. Any hints on his game over scenes?

Scott Pilgrim

Yeah I agree with the sentiment around here. I was super excited for the fairies to end Maya lewdly. Though they are still great! Sizeplay is the bomb!

Her Hetero

Not bad but please if you do more vore scenes, make them same size vore with stomach bulging, fully detailed genitals like clit and pee hole and lines near the anus if you do anal vore as well

Nelson6326

Love what you did in this new version of the month with the new futa enemy. I love the animation too much, as well as the Human Wolf boss, I can't wait to get the sequel and see this new TENTACLE boss

Grady Mcelveen

Hey how do i get the gallery to work? I got the teleporter rod and when i save and click to gallery nothing hapoens

Munchman

I was lookng at older posts and realised I was having a similar glitch, this is with the Werewolf Fight. in fact there are a coula glitches for me, firstly the Man turning into a wolf animation during CS, well it only happens 1/3 times, the other two times it plays the Sound effect but he just goes from Man to Wolf, I didn't realise the glitch till, well, I saw the animation, which hadn't happened the first few times, I've tested it out and yeah seems to happen on 3rd or 4th and but it mostly just jumps from man to Wolf. Second is the arm disspearing from the Wolf during Doggy Style, he puts hands on her stomach but as soon as he starts rutting her, it disappears and only reappears after he's fully filled her and goes to resting after pumping her belly up, basically the point before the loop restarts. It also has weird frames in the Transitions, like the intensity of the rutting increases, it shows a frame from start of animation, like as he enters her. If I could screen record I would but sadly when I try it's stuttery asf, my PC doesn't like to record itself... perhaps it's embarressed :P

Junogray

Hey I'm curious and it might be an odd question but can the game be run in window mode

Nasir

Will there be a Mac version?

Emma

Hey there, I just joined and am really excited about the project, I played the public version until I got to the monster city and couldn't progress any further. That being said, do either of these downloads work for Mac? I just can't figure it out at all, even looking through past posts.

LittleBug44

Hey, I just joined, and I love this game so far, But I have a question. Do I have to defeat the werewolf boss to move on to the new Swampy Burial ground stage? and if so, Can I perhaps have a save file for after his defeat if anyone has one? I am finding his boss fight quite impossible (Especially his dashing and slashing attack seeming impossible to doge). So a save or something after would be appreciated.