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Please ignore the frame rate of 10 fps in the gif above; the impact on performance is negligible, so if you want to you can go crazy in the gallery arena and spawn hundreds of enemies and create some crazy combinations of enemies that normally wouldn't inhabit the same stages.While I was testing and playing around with this little arena I was having fun creating some crazy battles, and then because of that I was able to recall some old ideas that I had for the game in the initial design plan, but that I either had forgotten about them or set them aside as non-essential, or even put them in the "maybe" pile of ideas, in order to keep proceeding with the development of the game in a steady pace. These old ideas are: 1) Monster in-fighting (like in Doom) where enemies could attack and hunt each other, and some would even be able to ero grab amongst themselves. For instance, the giant earthworm enemy would be able to swallow the batgirl or bunnygirl.2) Ero "take over" where, when Maya is being grabbed by monster A, monster B could come over and "steal" Maya mid-grab for themselves (inspired by Demon's Sperms if you've played that). Not even waiting for the current grab to finish.3) And finally more combo/group ero scenes for Maya, meaning 2 different enemies could grab Maya at the same time to produce a unique ero scene (you can see the basis for this with the Lizardman spit-roast scene).The thing about game development is that indeed I could go on working on this game for even more years, adding more and more fun and interesting features as I go along. I have no doubt in my mind that the overall majority of my supporters and patrons would certainly allow me to keep working on the game for a long time, and that thought fills me with energy and motivation!But like I expressed in previous posts, for many reasons I've set myself the goal of releasing version 1.0 of MKM this year, and so for this target to be feasibly reached, unfortunately some content ideas will have to be set aside. Still, those are ideas that I like a lot, so hopefully I'll be able to implement them in one way or another, and if not right now on MKM, then in one of my future projects.Best Regards,Mega

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Comments

Shalyk

What's Demon's Sperms?

docfly

Think Demons Souls but more boobs and Metroidvania. And sperm is the currency of the game instead of souls.

docfly

I'd like to see some interaction between the spider lady and the wasps. They seem like natural adversaries. Can't wait to create a room full of lizard ladies and see how long I can survive.

Vik Virtue

Yeah, those are definitely some pretty interesting ideas. Would make the land feel really natural, having it less "the enemies vs Maya" and more "It's a dangerous world for everyone". Though of course, it's understandable to want to stay the road to make the deadline. Maybe one day, then. Also, intentional or not, I love how you chose to spawn a ton of bunny girls when it recently became the year of the rabbit.

dst1980

I woud say that 1.0 just means that your core/basic story is complete. People could play through the whole thing and get the story you want to tell. Later versions would add extra features or fix problems, but not really drive the story any more.

sashatashi

Agreed. Focus down 1.0 then add in extra stuff. While its appreciated, mission creep can become a blocker to finishing the game.

Irkenfenrir

seems interesting. I like the ideas. GO for it, and I agree with your goals. They seem reachable. Make what you have as good quality as you can. You could always add more stuff later.

Bob the Bot

Interesting ideas. The lizardman spit-roast could work with dogs or wolves.

Louis Blazeit

Kind of reminds me of every time I'm in the monster town. If you bad end there, the lizard boys take turns with Maya, perhaps for coin, until a sneaky lizard girl steals you from the stall and gobbles you up. Not a real interaction but one I always imagine there

Gambit

Let's first release v1.0. Then after, if you still wish to continue improving the game, v1.1-v??? depending how many it takes from there, to include all the features you set aside to release a complete game.

Mirr

I wouldn't fault you for staying the course to get 1.0 out this year, but if you do have some fun ideas down the road that you felt would be good to go back for after 1.0 release I doubt you'd hear any complaints. Nothing wrong with showing a little bit of post release care for your game.

docfly

You can find it on dlsite so the creator gets some support out of it.

Crevan Prowler

Yeah, I think its a good idea to stick to your goal to reach 1.0, but that doesn't mean you can't implement some of these ideas in additional improvements and versions of the game if it preforms well. Anyways, great work!

Mega Blue Ball

As docfly answered, it's a 2D hentai metroidvania and very fun. I drew some inspiration from it when making MKM. Highly recommended.

Goonboy

Loving the game so far. If I may add a suggestion, some more centaur content would be greatly appreciated ;)

Strider Kage

Might I ask for one small improvement. The H-scene with the merman boss isn't as long as most of the others. Would it be possible to extend it? Thanks again. :D

Mega Blue Ball

An extended game over for the centaur druid is planned.

Mega Blue Ball

I plan to revisit some of the old scenes, and that boss will be one of those.

Moocow413

All I want is a working vault for the experiences\deaths\whatever it is tiring replaying again and again for each new version, why not just have a unlocked arena for executions\whatever? You have awesome animations but I don't want to always have to fight thru the game just to get to them if you feel me + the fetish category could be more defined as...well different strokes for different folks would be neat if x area only had y fetish and....okay I'm being too picky now.

sashatashi

I can see a bad end in the town where she is captured and put in stocks or sold at auction. Since all of the creatures are animal like, it may not be weird for humans to be kept as pets. Though that might be too long form.

Mega Blue Ball

That sounds cool, and in-line with an idea I've considered a few times before.

Mega Blue Ball

This upcoming gallery update will help fix some of your concerns.

TheChosenTex Luis

you can use your previous save file and just put it in the new version ;D