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Hello again everyone!I'm happy to say that I've completed the rework of the Bad Ending system; previously this system was hard-coded which made it cumbersome if I wanted to add more endings, but now the system is more generic and open so that I can create new ones more effortlessly.With this new framework in place, I'm already in the process of creating additional scenes for more enemies, and I've also already ported the current existing bad ending for the dog boys into the new system, which in turn allows me to refine it and even add dialogue too, as you can see in the preview image above.I figured that some would prefer to have the option to disable the dialogues for the bad endings, so I went ahead and added a new advanced option (preview image #2), toggles between displaying or hiding dialogues in the bad endings.Furthermore, all of the game's texts are easily accessible inside the game's data folder, including the new text for the bad end dialogues. They are located inside JSON files which are basically text files and I left them open so that anyone can edit them. The point here being that if you're so inclined, you'll even be able to mod/change the dialogue displayed during the bad endings, being able to add even new lines to fit your tastes better or create your own custom version of the text.For this upcoming update, I plan to have a decent amount of new bad endings completed for everyone to enjoy, and then if the new scenes are well received I'll then consider not only adding more of them, but also making a new poll to see what the fans suggest and would like to see in the game in regards to unique ideas.Alright back to work!Best Regards,Mega

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Traveler123

oehh, I like where this all is going ^^

MezzaPezza

Looking forward to it, is this part of the two month cycle?

Nidabutt

Some great ideas here Mega. As a huge sucker for bad ends, who would have guessed I'd be so excited for a bad end update? :P

Vik Virtue

Ah, congrats on the bad end rework. I'm really eager to see what you've got in store in terms of bad ends. And I'm hoping it's well received too. Of course I would enjoy more bad ends, but I'm also excited to see what everyone else has for ideas as well.

Louis Blazeit

Very hype, and truth be told, I do always like poking around with modding games I'm having fun with, so dialogue edits might be fun to play with.

Rocker20

It's so awesome that you're so attentive to the players. Not only adding more bad end animations but even encouraging players to mod the dialogue if they wish. That's so cool. I am more than excited to see what kind of bad ends you've cooked up.

sashatashi

Bad ends are great. I appreciate the work you are doing to implement more of them. Just hope it doesn't impact the dev process and finishing the game.

Munchman

With the Doggy Ending, and I know it won't be easy to do, but any chance of a small animation showing Maya turning into a True Bitch... Maybe as she is pushing out her first litter, she is facing forward like she is as it fades to black, but instead of fading to black she lets out a moan and you see her hair change colour and ears become doggy ears, then once she is finished pushing out a puppy you see her tail is wagging behind her... Would mean you wouldn't have to do a full remodel, just animate the already existing model... Just a thought and again, I know it's more work. Also I'd love to see an Ending to the Wyvern Ending, after she is unbitrthed have her meet a Male Wyvern and have them start a little family of their own. A cute ending to a cute character... seriously the cute noises and cute design of Wyvern Maya makes me want to see her have a happy ending.

Dirk Dagger

I'm a huge fan of this addition!

Lilly Anderson

HURRAAAYY!!! *Foolishly runs off into the first dog she sees to be captured like the bimbo she is!*

Crevan Prowler

Oh this is absolutely wonderful! Going above and beyond what I expected! You're doing amazing work.

Irkenfenrir

nice nice, this looks super cool

Azthra

Excellent News. Looking Forward to more expanded bad endings.

Mega Blue Ball

Your character is also getting one so do look forward to that!

Mega Blue Ball

Yeah there have been some great enemy ideas suggested before, so it is safe to assume that some great bad end ideas will appear as well.

Mega Blue Ball

I will look forward to see what crazy/funny edits people come up with.

Mega Blue Ball

If I'm being honest, we're way into "feature creep" territory here, both in terms of enemy quantity and variety as well as these bad endings which weren't in the initial plans for the game. The core gameplay and other areas do suffer for it, but it is what it is.

Mega Blue Ball

There are many fun and great ways that the current dog-boy ending could be expanded upon, but right now I'm trying to keep the focus on making new bad end scenes, rather than retread old ones. The suggestion for the Wyvern is a peculiar one tough!

Mega Blue Ball

The pack will be quite happy to train your submissive ass into being even more obedient I'm sure.

Terra Blade

I can't wait to see these. Your bad endings have all been fun! Can you tell us which enemies or areas might be getting more or added endings? Because I was thinking a ghost maid TF from the butler would be cool if nobody's mentioned it.

Shalax

Some amount of free roam in the endings might be nice. Like, when Maya fully becomes a doggirl, she can go up and breed with whichever pair of males she wants? Or they want, perhaps

BazookaDre

I definitely want to see one with the minotaur.

Mega Blue Ball

I'm not sure myself which other enemies will getting bad ends, because ultimately there will be only a limited number of them.

Mega Blue Ball

That would be great indeed, but unfortunately it is way outside the current scope of the game and simple band ends, which by themselves are already in "feature creep" territory.

Lilly Anderson

What happened? It's new month and no update 😰

sashatashi

Mega works on a 2 month dev cycle, so hoping we get something near end of this month. That said, an update would be nice.