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DOWNLOAD LINKS:-> ZIP (mega.nz)-> RAR (mega.nz)-> ZIP (google drive)-> RAR (google drive)This new version features two new enemies (Goblin and Catgirl), a new mechanic allowing Maya to change dress layers, two new items related to repairing the dress/armor, and I've also revamped the introduction story.The Goblin got a combo scene where up to 4 can group on Maya, and for the Catgirl I've managed to cram in a 3rd scene! I hope ya'll will enjoy the new animations as much as I did creating them.For more details about all of the new stuff, please refer to the full changelog (it's a simple text file), that is attached at the bottom of this post.I almost postponed this release by a day or two (damned February!!!) because I wanted to add internal views to the new scenes, but decided not to delay any longer, and instead I'll add them for the next version. It was a choice between adding all of the internal views in time, or the Catgirl having a 3rd ero scene... well, I guess my choice there was obvious LULI set myself a goal of monthly releases for 2024 and already missed that mark haha (this dev cycle went for 2 months), so going forward, I want to try and get back to pursuing that goal.Speaking of which, for this next dev-cycle I want to implement the other new gameplay features that will be related to Maya now being able to switch between dress layers: 1) Maya (when naked) will be able to "harvest corrupt essence" (wink wink) from enemies. This will be the game's currency.2) Haruna's proper item shop, where Maya will spend that currency to buy equipment, new items and other improvements.3) Farina will offer Maya certain services for free, such as restoring her armor and guiding the players towards the game's progression of objectives (an in-game guide/walkthrough).Alright then, please enjoy all of the new content, and let me thank you all again for your amazing continued support! And it's right back to work for me!Best Regards,Mega

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Vik Virtue

Oh awesome! I'll definitely play this as soon as I can. Well, when I get home from work later tonight, lol. But I'll be looking forward to this!

Dawnstar

Let's fucking go!

Karasu Tsuki

Ooh, wonder if therell be any upgrades in that shop that ill want. In neither of the 2 playthroughs ive used the items, so they kinda lose their flavor for me D:

RS915

Awesome! What sections are they in?

TheMonsterWithin

Ok, tried it. The goblins are fine. I didn't expect the catgirl to go sonic on me. The ero scene are nice, even if I'm not fan of futa content. The unbirth scene was nice even though I don't deny I kinda imagined little adorable catgirl Maya instead of adult Maya but it's cute too.

Steven

Love these scenes!! Can’t wait for the xray views!!

Steven

Also, will there possibly be one of Maya shrinking down and becoming a goblin??

Vik Virtue

Ok, finally got to playing it. Can confirm that the armor dust and armor restoration items work nicely. For the armor dust, I would suggest a very quick animation of using it and make the armor durability to be instantly restored instead of gradually. I can understand health doing that, but I think the durability might be better as an instant heal, assuming a little animation is used with it. The clothing swap feature is a good addition too, though I'd make another suggestion here as well. Would it be possible to make it so that you can visually see if a layer is broken or not on the pause screen? Rather than a little pop up at the bottom of the screen and taking you out of the menu. Maybe like a broken crack on the clothing icon? Now, onto the enemy scenes. The goblins were pretty good. Was a nice scene of seeing them all crowd around Maya. The catgirl was pretty good too. 69 scene was a treat, and I'll be honest, I was kinda hoping for a regular vore scene with digestion and more thiccness for the catgirl as the 3rd scene, but the futa growth one was good too. I'm sure those that like that kind of thing had a good time with it. As for the unbirth, that was really great~ Eager to see the internal for that. Will the scene be edited when it is added in? Like extended a bit to show the TF and birthing? Since the way it goes now, Maya just appears as a catgirl, rather than some of the other animations where she's rebirthed from either the enemy or cocoon she was in. All in all, a pretty good update today. The gameplay changes were pretty cool to check out along with seeing the new scenes as well.

Mega Blue Ball

Hi again Vik! Thank you very much for the feedback! 1) I'll consider the suggestion regarding the armor dust. I could see it being more viable being instant (after an animation), I'll test it out, it's always subject to change anyways. 2) The text of the layer in the pause UI does change to "Broken", but I figure that changing the icons as well would be very good for readability, so I'm updating it! 3) The Catgirl having 3 ero scenes, whereas most other enemies have just 1, means that it's a "quantity over quality" kinda deal. In other words, she gets to have more scenes, but her scenes are less detailed/complex overall, which ultimately meant that during the vore one I kinda "cut corners" when compared to other vore scenes, so there's less anim transitons and other details. It was a tough choice in order to be able to complete all of the animation work in time for this release.

Mega Blue Ball

I guarantee that there will be, yes! I will add new and very useful items, but I will also re-balance the whole game: stage layout and progression, power-up placements, enemy health and attack, etc... meaning that while you may complete a playthrough in this current version, future versions will be different enough and I will design the gameplay so as that using the new items will be very helpful to advance in the game!

Mega Blue Ball

The goblins are located in the Crystal Caves (near the save point, a bit to the left and down the ladder), and the catgirls in the Market Street (mostly in and around the big mansion, near the right end of the stage).

Mega Blue Ball

Hahaha I should have added a full-on spindash! That said, her attack was more inspired by Felicia from Darkstalkers.

Mega Blue Ball

Hmm I already have a big list of possible scenes/interactions that I'd love to add, so this one would be on the very back of the queue. But if I'm able to make another final fan poll, where everyone may add suggestions and vote on new scenes for existing enemies, then you could put forward this idea there and see if it wins the popular vote!

Vik Virtue

I see. That makes sense. Well that's alright. If it means more progress towards other game things that need work, that's what's important.

Louis Blazeit

Really love the catgirl. I am very greedy for digestion so I lament that a bit, but otherwise I love the booty-oriented animations, plus the dough-kneading idle animation. And despite no digestion, I really like the variant red kitty Maya gets turned into; I swear the monster city gets all the bad end imaginations going; Maya just reduced to another denizen. Only thing that bugs me is that kitty Maya has green toenail paint like the original, any chance of a change?

Munchman

I'd love to just see her turned green with a big preggo belly pumping out Goblin babies...

Munchman

One does not simply move into town... they get Forced to stay... Foreveeeeeeerrrrrrrrr

Steven

I kinda like the green toenails lol

Louis Blazeit

I do like the subtle changes to her sprite. Hers looks directly at the camera unlike the regular mobs. A sort of winky 'look what you did to me ;)' kinda feel.

BoogerBrigade

I forget-- is there a save file that starts where the last update ended at? Game's getting to the point it's easy to forget to keep saves

Mega Blue Ball

You are able to unlock everything by using the debug buttons, which opens up the entire gallery, and you can then collect the teleportation staff to move between save points.

Violet Vita

I think I might be confused, but when I unlocked the gallery, none of the scenes were available until I beat the bosses of each area. Does that mean I have to teleport around to the bosses and redo them again each time the game updates? Or is there no way to transfer saves?

Mega Blue Ball

Copying old completed saves is indeed the recommended way, since all previous save files are compatible with the new version. The location of the files is In the main game's directory, inside the folder "UserData".

Violet Vita

So I should copy my saves from the previous version and then paste them into the new version of the game through the userdata folder? Thank you very much! ^^

Est Delvince

Downloading this version of the game (this is the first download of the game) has given me Version: Error 0.1 (null), and my keyboard is not able to access or do anything in any of the menus.

Mega Blue Ball

Oh no! That's unfortunate. That error is most likely due to the game's code being unable to access its language directory. So it could be a few causes: 1) The game folder is in a restricted directory path, which requires admin privileges. You can move the game's folder to a different path or drive where admin is not necessary, or alternatively do give admin privilege to the MKM executable. 2) The game is running on an unsupported OS platform, such as linux, mac or android, and it can't read the files in those systems. Give me more info on your OS and stuff, so that I can provide better help so that you may enjoy the game.

Est Delvince

Solution Found: Run as Administrator. The game file itself didn't have the permissions to look into other folders (This is set as the default on my PC) Thank you for responding and assisting me! <3

Daniel

Love this game! Hoping you're planning to add more vore scenes in the future, there's not enough good games with it. Yours is by far one of the best

Mega Blue Ball

Happy to hear it! The executable looks into the "streaming" folder to read all of the game's text, and it also creates a "userdata" folder inside of its main path, for save files.

Daniel

Awesome! I love to hear it, best of luck and try not to work too hard!