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-----CHARACTER CREATION & LEVEL 1-----

Starting Class: Fighter

Race: Human

Background: Soldier (Athletics, Intimidation)

Skills:  Insight, Perception, Survival

Stats:

  • STR = 16
  • DEX = 14
  • CON = 16
  • INT = 8
  • WIS = 12
  • CHA = 8

Fighting Style: Great Weapon Fighting


--------------------LEVEL 2--------------------

Fighter 2

Unlocks:

- Action Surge (Once per Short Rest)

  • Gain an extra action


--------------------LEVEL 3--------------------

Fighter 3

Subclass: Battlemaster

Unlocks:

- +4 Superiority Dice

Maneuvers:

- Trip Attack

- Menacing Attack

- Precision Attack


--------------------LEVEL 4--------------------

Fighter 4

Feat: Great Weapon Master


--------------------LEVEL 5--------------------

Fighter 5

Unlocks:

- Extra Attack


--------------------LEVEL 6--------------------

Fighter 6

Feat: Ability Improvement (+2 Strength)


--------------------LEVEL 7--------------------

Fighter 7

Unlocks:

- +1 Superiority Dice

Maneuvers:

- Disarming Attack

- Sweeping Attack


--------------------LEVEL 8--------------------

Fighter 8

Feat: Savage Attacker

  • When making melee weapon attacks, roll the Damage Dice twice and use the highest result


--------------------LEVEL 9--------------------

Multiclass: Barbarian

Unlocks:

- +2 Rage Charges

- Rage (Consumes Rage Charge)

  • Resistance to Physical damage
  • +2 Physical Attack damage
  • Advantage on Strength Checks and Saving Throws
  • Ends early if you do not attack or get attacked in a turn
  • Cannot cast or concentrate on spells while raging
  • Heavy Armor removes benefits of Rage

- Unarmoured Defence (Passive)

  • Add Constitution Modifier to Armour Class while not wearing armour


--------------------LEVEL 10--------------------

Barbarian 2

Unlocks:

- Reckless Attack

  • Gain Advantage on your Attack Roll, but enemies also have Advantage on Attack Rolls against you
  • Must be activated with a melee attack
  • All attacks for the turn gain Advantage, including Ranged Attacks

- Danger Sense (Passive)

  • Advantage on Dexterity Saving Throws against traps, spells, and surfaces
  • To gain this benefit, you cannot be Blinded or Incapacitated


--------------------LEVEL 11--------------------

Barbarian 3

Subclass: Berserker

Unlocks:

- +1 Rage Charge

- Frenzy

  • Replaces Rage
  • Functions the same as Rage, but grants additional abilities

- Frenzied Strike

  • Make a melee attack as a Bonus Action
  • Causes a stack of Frenzied Strain, which adds a -1 penalty to Attack Rolls for every stack

- Enraged Throw

  • Strength Modifier added to damage
  • Chance to knock target Prone

- Ability to use Improvised Melee Weapon as a Bonus Action


--------------------LEVEL 12--------------------

Barbarian 4

Feat: Alert

- +5 Initiative

- Cannot be surprised


--------------------GEAR--------------------

(To Be Updated)

Important Items:

- Araj's Potion


--------------------ACT 1--------------------

Head:

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Chest:

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Gloves:

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Boots:

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Cloak:

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Amulet:

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Rings:

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Melee Weapons:

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Ranged Weapons:

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--------------------ACT 2--------------------

Head:

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Chest:

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Gloves:

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Boots:

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Cloak:

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Amulet:

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Rings:

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Melee Weapons:

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Ranged Weapons:

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--------------------ACT 3--------------------

Head:

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Chest:

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Gloves:

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Boots:

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Cloak:

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Amulet:

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Rings:

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Melee Weapons:

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Ranged Weapons:

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