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Here is my node setup for the toon shader I use

The setup I have for Ambient occlusion (basically how I get deep shadows)

And my lighting for sharp, toon like shadows

(first for my light source, I use ".005" for the angle)

And the rendering settings "shadows"

"Cube size" and "cascade size" have to be the max value 


Files

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Modeling an Interior in Blender for my Webtoon

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