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Just in time for spooky month!

Needed one of these lil guys for a Halloween render and didn't feel like spending $40 for the one I found online, so I made one myself!

Simple-enough prop with a rigged handle!

Go getcha some goodies!

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Hank McCoy

Any chance for a version with a hole in the bottom for sliding a really really big candy bar through 😁

Rasmus Jensen

Hey there SquarePeg3D, I couldnt see if you had written this anywhere, but what are your rules on using your Daz3D assets in Unity? I am always on the look out for neat morphs and the like and I can usually see if an author wants their product to be used outside of Daz3D by checking if they have an interactive license or not. I am working on a hobby project where you can play around with the genetics of the characters by ... Having the characters wrestle in a special way (Trying to avoid drawing Patreons watchful eyes to your page). The game is unlikely to ever be released, I just enjoy the challenge of bringing random thoughts into life.

sp3dresources

I personally don't have any issues with folks converting my stuff over to other formats. The biggest thing I ask is that accreditation is given when possible. =D Curious about your game though!

Rasmus Jensen

Daz has a handy "Daz to Unity" tool that automatically exports models with any blendshapes chosen to Unity. Its nothing major. I work on it whenever I have the time or I see a game mechanic I wish to dublicate.

theashenportfolio

Lovely, I ran out of time this month to make one myself. So thanks for completing what I could not achieve!