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Hi all! This month, I bring to you my very own take on a slime shader! 

-The feature list is as follows:
-PBR Reflections
-Matcaps
-Pre-integrated Subsurface Scattering

-Transmission / Translucency

-Refraction, with cheap, performant blurring

- Scrolling normal map support for all the distortion needs!


Included are two example materials! Enjoy!

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