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Drake's hard at work on OrcQuest; after that, we're hoping to get the in-game Codex implemented as our next major systems tweak. Given that, we're starting to get all the species codices in order so there's something actually in there when the Codex goes live. 

Salamanders:https://docs.google.com/document/d/1VHhtuHAaat7LT159C0OWJ9MggYzrjRkrPD0I4guHkV8/edit#

Mothfolk:https://docs.google.com/document/d/1nHGbY5PedEpb8iFAtD8hQIJEszLFWVy0eJA832EMFXM/edit#

If you want to go on a codex binge, there's also the harpy and wyvern codices from their encounter docs forever ago:

Harpy:https://docs.google.com/document/d/1Tj98I-3ilaYS4WL4wuUrEA-X-eLAnWlVmKNo3Iaf6X8/edit#heading=h.nny741mw8botWyvern:https://docs.google.com/document/d/1xh4YSmlVnekwvjDz-l98Hb9c-hEu-NqLkFsdBrE6UNk/edit#heading=h.nny741mw8bot

As time becomes available, I'll also be writing the codices for the starting races (except Wyld Elf, which Gardeforde wrote a while ago). Primary project remains expanding Etheryn for the time being, of course.

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