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0. A Grave Keeper, a Cat, and a Mage ~There is no such thing as "truth".~: EDITED | FULL | REWATCH

1. Babylon, the Condemned, and the Memories of the King ~Please add "II" to "Lord El-Melloi." The Name is a heavy burden for me to bear.~: EDITED | FULL | REWATCH

2. The Seven Stars and the Eternal Cage ~Not even the stars' luster can last forever.~: EDITED | FULL | REWATCH

3. Thunder and the Underground Labyrinth ~Sometimes, taking decisive action yields more than mere material rewards.~: EDITED | FULL | REWATCH

4. A Workshop, a Grave, and a Necromancer ~I won't pass judgment on anything that has yet to be proven. That is the way of a scholar.~: EDITED | FULL | REWATCH

5. The Lance that Shines to the End of the World and the Fairy Eyes ~In the world of mages, it doesn't matter who did it, or how.~: EDITED | FULL | REWATCH

6. A Girl, a Department Store, and a Gift ~Catch-as-catch-can is a game for the ladies!~: EDITED | FULL | REWATCH

7. Rail Zeppelin 1/6: A Train Whistle of Departure and the First Murder ~Seeing was the first magical spell in human history.~: EDITED | FULL | REWATCH

8. Rail Zeppelin 2/6: Gordius Wheel and the Memory of the King of Conquerors ~And yet humans still become slaves to what they see.~: EDITED | FULL | REWATCH

9. Rail Zeppelin 3/6: A Sybil, Decision, and a Child of Einnashe ~Invocation; A spell enabling you to project Heroic Spirits onto yourself, so that you can borrow their power.~: EDITED | FULL | REWATCH

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