Update! 1 day delay to Rogue :( (Patreon)
Content
Hey all! Just posting quick update to mention that Rogue's VR render had an issue which means it's delayed by a day or so :( It should have been done yesterday, but annoyingly I got back home to find that in the footage some of the physics simulations (like hair movement and other details) were missing! Very strange as they were working fine in the Blender viewport, and of course rendered totally fine in the flat animation. This means I had to fix this problem and start the render again this morning, so it should be finished by tomorrow evening.
For anyone curious, essentially it turned out there's a compatibility issue with the VR rendering plugin we all use and a new physics plugin I've been trying out recently (which also explains why Aurore Cassel's legs were missing some physics movements in her VR version, so I'll go back and fix that at some point). I managed to find a workaround though so it won't happen again :)