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Hey everyone, this post will be more of a stream of consciousness as I sort out what my goals are for this update. This past couple weeks I finished both the JoggerQT scene and Rita kitchen scene. The JoggerQT section works in-game and I'd like to get the Rita section finalized by the end of this weekend. This would leave me at a good point to release a demo on paper but I'm feeling underwhelmed by the content.

Don't get me wrong, I like the scenes. I think the JoggerQT scene is visually one of my better animations. However, I keep on feeling like I'm hitting a wall due to my artistic capability. I did have a major setback in the Rita functionality and now I'm worried it won't play well. That and the fact these scenes aren't adding to the story makes it feel like I'm spinning my wheels.

So what I think the plan will be is: finalize Rita's kitchen scene, test game from start, publish v0.09a demo for Patrons next weekend. After that, I think there will need a v0.095a update with an additional scene and some general gameplay fixes instead of jumping to v0.10a.

That's it for now. I think I need to post-pone the pin-up this week so I can focus on coding. Please make sure to vote in the bracket if you're able to and be on the look out for a general poll about adding in a Patron credit splash screen to the game.

Thank you for you're support and have a nice day.

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