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Ronnie Anne has officially won the first spot as a hunt NPC. She will be featured in her own small scene in the update following the Leni overhaul. So quite a ways away but I look forward to her addition.

The next hunt NPC will be the bar target and will hopefully be involved in the bar minigame I have planned. There is much more to say but I'll leave that till Saturday. Thank you to all of those who helped reach this point.

-Whimfu1

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Whimfu1

Kind of a small note, I wanted to do a small drawing with the announcement and went back to finish an old drawing I started. This pose was originally gonna be the week 2 pin-up but I wanted to show off the legs under the water more. This pose was scrapped for nearly a year and half.

Kuma Yuga

YES, Ronnie Anne in the game, the best character in the cartoon, I have a few questions, if you don't mind. 1st: Will you eventually make the scenes fully animated? 2nd: How many weeks do you plan to put in the game? 3rd: I wanted to know if you could put in the game the option of having or not pubic hair on the characters, including Lincoln. I ask this because there are people who like it, and others who don't, and having this option will please both audiences of the game. In my opinion, I would leave all the characters without it, because it would save time, and I think the characters are prettier that way, of course, that's my opinion, but I wouldn't deny the option to those who like the other option. 4th: Will there be costumes or clothes for conquerable characters, or for the protagonist himself, in a future update? 5th: If everything continues to go well with this game, do you plan to add more languages ​​to the game? Or leave the possibility of translation to the players? 6: Your art is beautiful, could you tell me how you do the process, from the characters' features, to the locations with great shading and theme, which is coming from Lincoln's point of view as he sees the world? I think that's all for now, I hope I haven't bothered you with my questions, I hope you continue working well on the game, or on any other project in the future, but try not to overexert yourself, I believe that all your fans want the best for you, so prioritize your health over the game, we are in no rush to receive the update.

Whimfu1

Hi, I saw your comment and will try to give you a proper response once I finish doing my blog posts. Thank you for your questions.

Whimfu1

Thank you for waiting, here are my responses to your questions: 1. In regards to having the scenes fully animated, I’m unsure what scenes you’re referring to. Do you mean Ronnie Anne’s H-scene? Then yes, I intend to do full animations and not single CGI pictures. That is to say something more on the lines of JoggerQT’s H-scene or Rita’s Mission H-scene. 2. If I were to aim for a target, probably 4-5 weeks or 1 month in total game time. I don’t intend the game to end and exit at that point but I may include an ending flag there so the player can choose to end the game if they want to. 3. I’ve seen quite a few H-games with toggleable hair, unfortunately I did not have the forethought to make it possible. A lot of my drawings have the hair baked in and going back to change them would be too time consuming at this point. I’m sorry but this likely won’t happen. 4. Unlike question 3, I did have some plans in regards to outfits. There will be a few secondary outfits for the main heroines but they won’t be visible during the main day loop. I wanted to have alternate outfits for them during the day but I don’t have enough coding knowledge to implement it. Instead I planned to have them at certain areas such as a bar uniform for Luna while she’s at work. There are also outfit gifts I want to include that would unlock individual H-scenes such as giving Rita a bunny girl suit for a naughty evening. 5. I do know there’s quite a few non-english speakers playing my game. I have seen people use Ren’py mods to translate but I don’t know how to do it myself. I don’t mind if they do this and I think it would be better if I try to finish the story in English first before backtracking for a translation. 6. Thank you for the compliment. I’m glad you like the artstyle. I’m unsure where to start. The feel of the game is based on the original “Goth Leni” drawing by Cii-aka-Color1t. It has this inky sketch look and I wanted to match that. In order to achieve this, I use a sketch brush in Krita and double its opacity. I then add an entire layer of black fog to give it texture. In special cases I use a large, black airbrush with low opacity to add shadows. Other than that, it’s mainly sticking to grayscale and other unsaturated colors. Not sure if that’s what you’re looking for but that’s about it. I don’t consider myself the best at art so I leant into a single unifying look. I hope this answered some of your questions. Thank you for the well wishes for my health. I will make sure not to overexert myself. I was even on a hike earlier today to get some time away from my computer. Either way, I hope you look forward to future updates.