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This week's Pin-Up winner was Katie Crest! I bounced around with the pose before landing on this one. I started losing the "thicc" nature of her original design with other more dynamic poses and that didn't feel right. She is one of the few characters that in-show has curves so they should be shown off.

Alright, now to talk about Inc House v0.115a. I finished reworking Luna's story and it is functioning from the cheat skip point. I still need to play from a fresh save but I don't see that messing up really.

My big issue is Lupa's H-scene and, by that, I mean I don't think it's strong enough. The scene looks great as a "CGI still" but the animation is very weak. There was a lot of lead up to Lupa and I want to pay that back. My solution to help solve this is to make this a two part scene. This way the player can switch between "part 1" and "part 2" until they're satisfied. This will hopefully make the entire scene feel stronger.

That does mean Lupa's scene will take longer, however I will still include the first part in the v0.115a update. It will be relegated to a preview inside the Cheat Menu but this way supporters can see the fruits of the bracket before anyone else.

That's it for now. I'll be coding in Lupa's Preview the rest of the day and hopefully that will leave me at a good point to start testing. Thanks for following along, see you all soon.

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