In 2001 Nintendo released the Game Boy Advance which had some familiar but also advanced graphical features that helped define the system into such a fantastic handheld. In this episode we take a closer look at the graphics subsystem for the GBA.
In 2001 Nintendo released the Game Boy Advance which had some familiar but also advanced graphical features that helped define the system into such a fantastic handheld. In this episode we take a closer look at the graphics subsystem for the GBA. Watch My Other Videos In This Series: ► How Graphics worked on the Nintendo Game Boy - https://www.youtube.com/watch?v=zQE1K074v3s ► How Graphics worked on the Nintendo Game Boy Color - https://www.youtube.com/watch?v=ZEJVOH6Pxkg ► Consider supporting me - https://www.patreon.com/ModernVintageGamer Credits: ► GBA Technical Examples - https://www.coranac.com/tonc/ Social Media Links : ► Facebook : https://www.facebook.com/ModernVintageGamer ► Twitter : https://twitter.com/ModernVintageG ► IG: https://instagram.com/ModernVintageGamer ► BandCamp : https://modernvintagegamer.bandcamp.com/ ► The Real MVP Podcast : https://player.fm/series/the-real-mvp #Nintendo #GBA #Graphics
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