Home Creators Posts Import Register Favorites Logout

Content

Mortal Kombat 2 released in the arcades in 1993. It was a smash hit generating over $600 million in sales and threw down a challenge to Capcom and Street Fighter 2 to be the most influential fighting game in history. There was one problem though, the CPU AI downright cheats its way to winning. In this episode we take a closer look at how the CPU AI worked.

Files

How Mortal Kombat 2 cheats against you | MVG

Mortal Kombat 2 released in the arcades in 1993. It was a smash hit generating over $600 million in sales and threw down a challenge to Capcom and Street Fighter 2 to be the most influential fighting game in history. There was one problem though, the CPU AI downright cheats its way to winning. In this episode we take a closer look at how the CPU AI worked. ► Support the Channel on Patreon - https://www.patreon.com/ModernVintageGamer Credits/Sources: Umk3 Github Source - https://github.com/K4thos/UMK3_3DO/ Mortal Tuesday Ad - www.mksecrets.net Social Media Links : ► Follow me on Twitter : https://twitter.com/ModernVintageG ► Check me out on Facebook : https://www.facebook.com/ModernVintageGamer ► BandCamp : https://modernvintagegamer.bandcamp.com/ #MK2 #InputReading #Cheating

Comments

Eli

Would like to see more games exposed for this. With MVG recreating his frustration like AVGN does. "BOLLOCKS!"

Matt_Rant

Might’ve been cool to link to any patches/mods that delay the input reading by N frames/milliseconds, or otherwise soften the calculation to similar effect.