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Updates: (2026.7.23)

Seems like no matter how many times I tried to fix mods, error reports related to RabbitFX kept popping up. With all the current chaos from game updates, various fixers, and device compatibility issues, I had no choice but to rebuild all my Endfield mods from scratch to keep them running properly.

They now work fine without RabbitFX support. Also, the texture issues with Decensor and the second dodge have been resolved during testing.

If you run into any problems, I'll check feedback as soon as I can.

I've uploaded the update now.Endfield Mod Release Link

Updates: (2026.7.17)

I fixed the Endfield mods yesterday, but most of the feedback I'm getting still mentions that parts of the mod are missing. This is because I tested the fix in a clean environment with only my mods installed. However, after the fix, my mods can still be affected by other mods that use global filter_index conditions – and that's unavoidable. In this latest update, I've already adapted most of those mods that use global variables. I've uploaded the update now.Endfield Mod Release Link

If you're still having issues, try clearing your mod folder and adding mods back one by one to find the conflict. Also, if the mod breaks when you get close to the character, you need to download the latest version of RabbitFX.

Hi everyone,

After the Endfield update, all mods stopped working. The update also changed a lot of shaders and rendering methods, which made it difficult to fix everything with a general‑purpose Python script. So I went through each mod individually and fixed them all. You can now download the latest mod fix versions – I've already uploaded them. Endfield Mod Release Link

Also, make sure to update RabbitFX to the latest version to ensure textures work properly: https://gamebanana.com/mods/651557

I'm currently working on the new Endfield character Arcane, and I expect to have it ready within 2-3 days.

As for Remielle in ZZZI already have some costume design in mind. I've been working on her these past few days, doing a lot of design work, three outfits in total, and two forms. I've finally settled on the final design. I'll post a preview in a few days. I'll try my best to release the mod as soon as the character officially drops.

Files

Comments

Curtis Chu

Great job. THank you

이름

4.6 Low-angle in the fixed version causes black clumps of the Zhuang Fangyi body

液氧ff

所有角色都没有肢体

Beaitukl

蕾米的丝袜会有吗?还是光腿?

FoSizzle

Also noticed that now opening the mod menu doesnt scale correctly while playing in windowed mode. never seen that happen before

Si

the mods are still not working... the cloth and body parts just disappered... i tried the Zhuangfangyi and Rossi and they dont work correctly. [update: Zhuangfangyi mod can be used if I change the RabbiteFX v24_3d366 instead of v42e4. But Rossi didn't work for either of them.]

Si

That make a lot of sense XD Mi Fu also works well so I guess the problem is solved. Thanks a lot!

Roa

I only kept Zhuang Fangyi's 4.7 mod and loaded RabbitFX v24_3d366, but when I look at Zhuang Fangyi's body from a low angle, it appears black. Mi Fu's mod works fine.

FoSizzle

I can double confirm on Roa's findings. Wiped out all mods in the folder and only had the latest Fangyi files as of today + Rabbit 24_3d366, but still experienced the same black errors. As for the UI scaling problems, after reloading the client numerous times, the findings were rather inconsistent. Starting with Fullscreen and then force windowed (alt+shift+enter) allowed the '/' menu to scale properly. starting the game in windowed mode results in the super skinny menu

sakifuwa

角色只有肢体,原本显示服装的地方为镂空状态

OracleAlice

洁尔佩塔的mod在兜帽的显示上仍有问题,当我的mod文件夹里只有洁尔佩塔与庄方宜的mod时,兜帽显示为半透明;当我的mod文件夹里包含其他mod时,兜帽无法显示。同时洁尔佩塔的耳朵一直保持白色,无法随头发颜色改变切换为棕色。

rousi yuxiang

After today's update, my Zhuangfangyi mod lacks breasts and thighs. I'm using mod v4.7 and RabbiteFX v24_3d366.

AzNxde

Try clearing your mod folder to check for conflicts.

Roa

Can you still fix Zhuang Fangyi's mod? I'm sure there aren't any other mod conflicts right now.

ttang

庄方宜的模组大部分地方都修复好了,但是在她第二段冲刺期间,她的大腿会变为黑色

AzNxde

If it's the low‑angle texture thing, then all we can do is wait for RabbitFX to update.

Roa

When I dodge, Zhuang Fangyi reverts to the original model, maybe we'll have to wait for RabbitFX to update?

For wonderwall

When you move away from Jangpang, your body turns black

Stephen

When not controlling Gilberta, pulling the camera into an over-the-shoulder shot framing her causes her entire character model to turn pitch-black, with tinted meshes separating and popping out separately.

DarkKnight

Is it not bad to leave the RabbitFX runtime? They will possibly conflict with other mods… Also, are your mods updated to use the experimental skeleton system of RabbitFX? Maybe people using experimental version of rabbitfx are having those troubles…

AzNxde

My mod no longer depends on RabbitFX at runtime. Its rendering state is scoped and restored, so it should not interfere with other mods, though some mod has global shader hooks may still break everything. RabbitFX’s skeleton system is still experimental, so I’ll integrate it again once it becomes stable; for now, reliability is my priority.