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  • EyeShader.unitypackage
  • Week16Package.unitypackage
  • NoeNoe_Overlay_Shader_(20180523).unitypackage

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This weeks winner was Honoka - Angel's Smile outfit. Took a lot but I wanted to get a crazy amount of customization in this one. The hair and eyes are both white and fully custom colored via shader. This release also is the first to have the eye shader I use that renders pupils that dilate based on light level.

You'll need Noe Noe installed for the outfit transparency. And for the body Lux from Asset store.

Lux - Physically Based Shader Framework. https://assetstore.unity.com/packages/vfx/shaders/lux-physically-based-shader-framework-16000  

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