The Intimidating Legacy of "Metal Gear Solid" | Gaming Through the Years (Patreon)
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Released in one of the most competitive years in gaming history, Metal Gear Solid arrived with blockbuster ambitions and an auteur’s voice. This video essay examines how it revived an obscure franchise, pushed the PlayStation to its limits, and blended cinematic storytelling with deeply mechanical design, while also grappling with its flaws, excesses, and contradictions.Time codes:0:00 - What MGS Means to Me2:00 - How and Why MGS Shook the Gaming Landscape6:54 - The Plot: MGS as a Sequel10:36 - Why This Would Never Work as "Just a Movie"19:11 - Localization, Voice Acting & Presentation22:16 - MGS's Delightful Self-Indulgence24:49 - How MGS Mirrors (and Expands On) MG231:44 - Conclusion & Final ThoughtsEndcard Artwork by OcaRockaRina (Twitter)Metal Gear, Snatcher, Metal Gear 2: Solid Snake, Snake's Revenge, Metal Gear Solid © 1987, 1988, 1990, 1998 KonamiThe Legend of Zelda: A Link to the Past, Super Metroid © 1991, 1994 NintendoFinal Fantasy VI, Chrono Trigger © 1994, 1995 Square EnixSonic Drift, Lost Judgment © 1994, 2021 SEGA"Titanic", "The Truman Show" © 1997, 1998 Paramount Pictures"Men in Black" © 1997 Columbia PicturesFeaturing Music by:Kazuki Muraoka, Hiroyuki Togo, Takanari Ishiyama, Lee Jeon Myung, Gigi Meroni, Maki Kirioka, Rika Muranaka, TAPPYThis video exists for the sake of analysis and review and is thus protected under Fair Use.