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Work continues on Eat the Dungeon's final update, but work also continues on Game 2!

Here's the current version of the doc for anybody who wants to check it out. The big changes are:

Dropped the bakery themed deck building Roguelike (because I wasn't confident I could pull it of)

Potion crafting pitch is more refined and has early art

A new pitch: a run and gun action platformer where your size, speed, and power fluctuate as you pick up food powerups and take damage.

Files

Bewilder Game 2 (September 11th)

Overview Needs: MAKE FUCKING MONEY IDIOT Who cares about making something personally meaningful or whatever YOU NEED MONEYYY YOU HAVE TO PAY RENTTT Reuse your assets/ use more premade assets Updates at least once a month Immediately compelling gameplay Good enough a normie can enjoy it (theoretic...

Comments

Mirrored Knight

Hm, I really like the new run and gun idea and the potion crafter idea seems to be flourishing too.

Thunderclese

I like the new run and gun idea, I also like the idea of aliens stealing all fatty foods for the plot. Potion sim looks even better with visuals now too.

Clankitytank

had a reverse idea of the "fat is illegal" future plot. perhaps there is a giant space station that doubles as a prison. all our characters are convicts looking to escape (perhaps some were falsely imprisoned), but the prison's security and robotic systems are designed to fatten up convicts so escape is harder. Could make for interesting turn based fighting/shoot 'em up. especially if the robot security/staff have just as vulnerable waistlines

bewildered_angel

This does sound fun, but given recent crackdowns on NSFW and NSFW-adjacent material I'm hesitant to depict things that can be construed as non-consensual. I'm probably overthinking this though