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Minor Update! This is mostly just setting up the groundwork for more diversity in adventurer types for later!

Play the latest version here!

Adventurers now have maximum attack range. For instance, adventures with range 1 can now only attack enemies in the first column. Warrior and Thief have range 1, Priestess and Witch have range 3.

Enemies move forward when there's no enemy in the column in front of them.

The Witch now attacks in an AOE of 1.

Reduced Witch  base  magic power from 10 to 5.

Corrected credits screen.

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