Battle UI Overhaul Mockup 2 (Patreon)
Published:
2020-04-09 21:44:27
Imported:
2026-06
Content
I incorporated a lot of feedback into this one, but the main things I wanted were: making the ability icons more clear and adding some more visual information. Mockup 1 was about stripping out as much information as I could and with Mockup 2, I want to swing the pendulum back to more information. In subsequent mockups we will home in on exactly how much we want.
Here's what I'm thinking about:
Are there now too many things competing for the player's attention?
Are the weight icon and the segments on the bars necessary?
Are the new ability and type icons visually appealing?
Please let me know what you think!