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Poll

[Game Vote] Final Boss Fight

  • More story focused Final Boss Fight 28
  • More gameplay focused Final Boss Fight 4
  • 2024-09-03
  • —2024-10-04
  • 32 votes
{'title': '[Game Vote] Final Boss Fight', 'choices': [{'text': 'More story focused Final Boss Fight', 'votes': 28}, {'text': 'More gameplay focused Final Boss Fight', 'votes': 4}], 'closes_at': datetime.datetime(2024, 10, 4, 14, 41, 30, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 9, 3, 17, 53, 13, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 32}

Content

Besides smaller new features and improvements, I started this month with designing the final dungeon. I think I have a pretty good idea for the dungeon design already but I still undecided how to tackle the final boss fight. No matter the result there obviously still will be both gameplay and story, this vote is just specifically for the final boss fight, not on the dungeon or other fights.

-If I want to go for a more easy fight with more story. (A long fight but with special advantages and more scripted events in the fight)

-Or for a harder fight with more gameplay than story. (A longer fight that needs more strategy and preparation to win)

So I thought I could make a poll and ask what kind of final boss fight you would enjoy more. Feedback and suggestions are also welcome.

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