Adventure of Changes Version 0.9.0 Preview (Patreon)
Content
Progress on the final dungeon is going well, gameplay wise it is mostly laid out, mainly missing the final boss fight and story. It will be in version 1.0. For this version not that much new got added but instead I took the month to polish a lot of things and systems while working on the final dungeon.
There are so many quality of live improvments as well as bug fixes that playing should feel much better in a lot of areas. Also a few more hints got added to various quests. And a decent amount of smaller new content got added everywhere.
And like always all new patreon names got added as well.
Also the release date for version 0.9.0 is the 25th september.
Here are some of the highlights you soon can explore. The entire content and fixes will be in discussed in Development Log 10 at the end of this month in greater details.
The poll winning transformation Anubis got added. It is a secret tf so it is a lot harder to find. A good starting point may be the northern plains.
Also one new, new game plus perk got added. When bought it adds hints for hidden tf's like like the Anubis transformation.
Lamia now has a field ability which allows to press switches that require a ot of weight to press. Currently there is only one such switch in the game, more being added later.
Bee hives shake now when the hive isn't "cleared" and the bee form is unlocked.
More new caves got added.
One new questline involving the optional demon huntings quest got added. Now all demon hunting quests can be finished. The quest can be accepted at the guild after completing the first world dungeon and having a reputation of at least 150.
There is a new VIP Travel Pass that can be bought in town when having at least a reputation of 125. It also allows you to warp any of the dungeons you have discovered.
There is now a card black market for gacha cards. If you have the money to spare you can get the cards there instead of trying your luck in the casino. Higher reputations unlocks the more rare cards to buy. You also can buy booster packs if you're want to gamble your money instead of casino tokens.
The quest for rabbit to get their new transformation is now added as well. Though it feels more like an evolution than a transformation. It can be triggered by going back into the depths of the rabbit burrow after acquiring the first world fragment. Rabbit needs to be in the party for it to trigger.
The special tf equipment now got their own equipment slot: "Keepsake". There will be keepsakes for party members later as well.
One new forest home extension can be bought in town.
A lot of new equipment got added that can increase accuracy. Some can be bought in the towns armor shop, the amount depends on how far the shop has been upgraded.
More things I probably have forgotten...
Also a lot of bug fixes and improvments got added:
Snow Jaguars attack element is now fire, it accidentally was set to water. The boss now takes dmg as it should be after applying the field effect. The field effect skill now is also learned at level 10 instead of 15 making it less tedious to get. Also Snow Jaguars form also has now "Frozen" immunity.
Five new seeds can be planted now. (Two of which could be found before but not planted.) Also two previous not correctly working seeds got fixed.
Some rings now also grant heat/cold protection. And some clothes got rebalanced to have a higher heat resistance.
Additional hints for the following quests: "Aquatic Creature TF Quest", "Ore Collection", "Mermaid Treasure Hunt" and "Search for Power".
Field ability from Sabertooth is enabled again.
Some Sun blessings have been buffed.
Also a few changes to the distorted dungeon:-It is now possible to leave before more easily.-Loot Rooms in the distorted dungeon now can have extra loot. Getting it requires certain tf forms and/or TP to loot the spots.-Added a extra hint.
Small rework of the dojo skill learning area, now all areas are connected even if the required tf's isn't unlocked yet. In that case that area is just empty.
A lot of small adjustments and fixes to skills of various tf forms. Too many to list them all here.
Added missing Gauntlet Mastery Skills
Fixed wrong encounters when fighting some of the new optional demon fights
Fixed broken diving spot in the northern plains
I haven't listed all here but the most important ones, there are a lot more smaller bug fixes.