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Hello folks! Hope you're all having a fantastic day ;)

I'm feeling quite a bit better, and I've come to tell you... several things!

The out-of-country trip is almost over! I’m heading back to my home country in less than a week. By December 4th, I expect to be fully settled back in my office with my main workstation PC, ready to continue to work on Chang3D (>ω<)

Development updates: there's been several developments in Chang3D that I've managed to do in some motivation bursts that I got!

🧱 Physics Props:

I've worked on the mechanic to enable props to be movable; affected by gravity and kinetic interactions! Now, this only applies to some props, and it's not fully fleshed out, but it's taking good shape!

🔊 Prop-Impact Sounds:

I've bought a plugin that complements Physics Props very well; it enables me to reproduce impact sounds when these props impact, roll and slide against surfaces! It even includes shaking (like bottles or barrels with liquid inside)!

💥 Breakables & States:

Another plugin that enables me to create states for props and actors, like wine bottles or crates breaking! It's quite extensive, and allows for custom scripting and design, so it's quite useful!

🪓👊 Improved Combat Animations:

Didn't really like how these felt when swung, so I reworked them a bit; added some camera animations and sounds, and it's better!

🗣️ Spoken Dialogue Framework and preliminary V.A. work:

This is what I worked on the most... Did the basic framework to allow Spoken Dialogues (V.A. audios), with subtitles and basic conversations to occur in-game.

The Pre-Alpha Build: I'm currently finalizing a Pre-Alpha build for you guys that showcases all of these features (including the remastered levels) ;D

My goal is to release this Pre-Alpha build before I board my flight next week. If things go smoothly, you'll have it very soon! If I run into trouble, I will release it once I'm settled, shortly after December 4.

As I can never stress enough, thank you so much for your generous contributions, feedback, and participation in this project! This game would NOT be the same without you guys!

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Comments

HeinrichXXVIII

I´m glad to hear that you are well´er again, but still work on it only when you can, to not get another shortly after^^ The new Functions indeed will come in handy not only for Changed 3d, But Project Metamorph sometime as well, good work! Once more, do what you can, and try to stay healthy when continuing before you´re back and afterwards, for now, take care^^

MercurialRainInPastels

Yes! I will finally be able to toss books at the circle blobs in the library haha! And I agree with HeinrichXXVIII, please be sure to still take breaks and not burn yourself out!