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Welcome, members, visitors, and supporters. I'm so glad you're here!

The next excerpts (and full text previews, for paid members) won't go up until Tuesday, but I've been asked to provide a "set list" of Variations and Scars in the meantime, so here is that and more:

New Adaptations

Universal: Clean, Desperation, Practical, Talented, Unbridled Passion

Cephalist: Disciplined, Empath, Intent

Chimeric: Attack Dog, Ferocious, Pack Leader

Coactive: Foil, Null, Tolerant

Invasive: Artisan, Obsessive, Reservoir

Mutant: Evolve, Fountain, Unchanging

New Forms

Advanced versions of Amalgam, Self-Made, Symbiote, and Transmissible much like the new Forms in Clade Companion

Allayed, Ambivalent, Dedicated, Summoner, Transitional

Variations

Inspired Variations (all Universal): Aerokinesis, Chronological Alignment, Dream Invader, Gravity Reduction, Hydrokinesis, Magnetic Control, Sticky Filaments, Stretching, Terrakinesis, Tool Mastery

Universal: Conjuration, Cryokinesis, Delude, Extra Appendages, Fate-Bind, Gravity Intensification, Internet Acuity, Matter Control, Occult Singularity, Opener of Ways, Plant Control, Refuge, Shadow Command, Traumavore, Vocalization

Cephalist: Clairvoyance, Emotion Amplification

Chimeric: Beast Mastery, Body Modification

Coactive: Emulate, Soul Seer

Invasive: Matter Emulation, Mechanical Transformation

Mutant: Cursed Flesh, Gestalt

Scars

Controlled: Aftermath, Scapegoat, Shame

Involuntary: Asset, Obligation

Persistent: Animal Enmity, Cyclical Scar, Evil Twin, Hubris, Lumbering, Masochism, Nameless, Noblesse Oblige, Omega, Overconfident, Reckless, Sleepy, Traumatic Memories, Undesirable, Weak Point

Standard Deviations: Blight, Capacitor, Caveat, Cyclical Variation, Dependent Variation, Exclusive, Intimate, Naked Variation, Tethered, Twined Scars, Unreliable, Vampiric

Comments

Kevin McKinney

What's the difference between inspired universal and universal variations?

Eric Zawadzki

The Variations chapter (Chapter Three) starts with some advice for building new Variations, including a section on taking a couple of existing Variations, braiding them together, and adding a twist to make them feel unique. The Inspired Variations in the book are examples of how a Variation built that way might look, because just explaining it in abstract terms isn't going to get most people to the necessary ah-ha moment that several examples can accomplish. Aerokinesis borrows heavily from Flight and Storm-Caller, for example, but it also has a Bruising Lash effect called Breath-Stealer that causes a target to suffocate (and prevents them from speaking or crying out). Dream Invader, on the other hand, is less mechanically similar to Creeping Dread, Memory Thief, and Telepathy (its inspirations) but is what might happen if you wanted a single Variation that feels like the spiritual offspring of the three.

Bernardo Rego

Do we have something "easier" for mind control?

Eric Zawadzki

There are a lot of things in Deviant that are some form of mind control. Body Snatcher, Telepathy, Memory Thief, and Pheromones all include effects that make changes to human memory and/or behavior, and Delude and Emotion Amplification are good for mental illusions and emotional manipulation. Which specific effects are you looking for?