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Thanks for backing the Patreon over the last several weeks. Your support means a lot to me, and I really hope you've enjoyed the previews of the text of Shallow Graves. Truth be told, it's been really great to finally share it with a few people beyond my beta readers. I'm an extrovert who writes to be read, and having an audience makes long hours devoted to writing so much more worthwhile. It has also been useful in finding spots that will need errata; I'm a creative guy with a pretty good handle on game design, but I'm still just one guy, so I'm going to miss things sometimes.

As we bring the parade of patron previews of Shallow Graves to a close, I'd like to know which parts of Chapters Six and Seven that I haven't posted yet are things you thought were really neat and want me to share as bonus content over the weekend?

Then, looking back over the whole book, what are some things I should share between now and release day (an announcement on that is most likely coming next week)?

Comments

K. Malulani Castro

Seems like Static would be great to share. Helps flesh out how much this sourcebook builds on the less developed themes in the core book.

K. Malulani Castro

One quick question I had is why Beast Mastery didn't include an "evolution" branch or option like with Plant Control to allow for the creation of lesser Manticores?

Eric Zawadzki

Two reasons, really. First, it didn't occur to me. Second, even if it had, I was out of "space" for one (I already had five Magnitude worth of effects). It's a good idea, though.