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With Shallow Graves now in the wild and rampaging across the Web of Pain, I've turned my attention back to Black Vans, which is a Storyteller's Guide. It's partially modeled on the Demon Storyteller's Guide and partially on Mirrors.

Black Vans contains detailed support for Storytellers, whether it's their first chronicle or they've been running games for decades. I'm currently deep into its first draft, exploring Deviant through the lens of other genres and designing optional systems for those (potentially quite literal) parallel universes. I've already written the first draft of a chapter that explores mining character backgrounds (including Touchstones) for plot hooks, one that explores the Storytelling System in great detail and how to use it to drive and enhance narrative, another that dissects Deviant-specific systems and ways to customize them, a chapter designed to quickly build Storyteller characters (whether mooks, recurring antagonists, or something else entirely), and another that unpacks the interactions between Deviants and the creatures of the other Chronicles of Darkness lines (including how those occult beings fit into the Web of Pain).

I'll be sure to share bits from the WIP here periodically, as well any news on updates and sneak peeks at the process.

Comments

Greg Walter

I'd love to see examples of a DtR game set in space! Or conspiracies that have nodes tied to other splats such as vampires, mages, or even Promethean Alchemists!

Eric Zawadzki

You're in luck, then. Space opera is one of the genres I have planned, and I have a whole (lengthy) chapter about each splat's likely place in a Deviant game - whether as fellow PC, ally, or antagonist (including ones entangled in the Web of Pain in various ways).

Jeremy Andrew

I need Smith towers, or at least Burly Brawl, worth of pseudo-demon conspirators. Also, I have to wonder if ephemeral entity conspirators would be handled.

Eric Zawadzki

I'll confess that I overlooked the opportunity presented by ephemeral entities in the Web of Pain. I've made a note to remedy that.